/** *------------------------------------------------------------------------------ * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.lostkingdomsfrontier.pfrpg.encounter.combat; import org.apache.commons.logging.Log; import org.apache.commons.logging.LogFactory; import org.lostkingdomsfrontier.pfrpg.AdjustableValue; import org.lostkingdomsfrontier.pfrpg.Adjustment; import org.lostkingdomsfrontier.pfrpg.entity.AbilityListenerValue; import org.lostkingdomsfrontier.pfrpg.entity.AbilityValue; import org.lostkingdomsfrontier.pfrpg.entity.Size; /** * This class manages attack modifiers. * * @author bebopjmm * */ public class Attacks { static final Log LOG = LogFactory.getLog(Attacks.class); int maxBAB; int nAttacks; int currentAttack; Adjustment sizeAdj; Adjustment grappleSize; AbilityListenerValue melee; AbilityListenerValue ranged; AbilityListenerValue grapple; /** * @param size * @param meleeAbility * @param rangedAbility * @param grappleAbility */ public Attacks(Size size, AbilityValue meleeAbility, AbilityValue rangedAbility, AbilityValue grappleAbility) { maxBAB = 0; nAttacks = 0; // sizeAdj = Size.generateCombatAdjustment(size); melee = new AbilityListenerValue("melee", 0, meleeAbility); melee.addAdjustment(sizeAdj); ranged = new AbilityListenerValue("ranged", 0, rangedAbility); ranged.addAdjustment(sizeAdj); grapple = new AbilityListenerValue("grapple", 0, grappleAbility); // grappleSize = Size.generateGrappleAdjustment(size); grapple.addAdjustment(grappleSize); } /** * @return */ public int getMaxBaseAttackBonus() { return this.maxBAB; } /** * @param maxBaseAttackBonus */ public void setBaseAttackBonus(int maxBaseAttackBonus) { LOG.info("Setting maxBAB to: " + maxBaseAttackBonus); this.maxBAB = maxBaseAttackBonus; melee.setBase(maxBAB); ranged.setBase(maxBAB); grapple.setBase(maxBAB); nAttacks = 1 + (maxBAB / 5); LOG.debug("Number of attacks =" + nAttacks); } public void modifyBaseAttackBonus(int modification) { int newBAB = this.maxBAB + modification; LOG.debug("Modifying maxBAB by: " + modification); setBaseAttackBonus(newBAB); } /** * @param newSize */ public void setSize(Size newSize) { sizeAdj.setValue(newSize.getCombatModifier()); grappleSize.setValue(newSize.getGrappleModifier()); } /** * @return */ public AdjustableValue getMeleeModifier() { return melee; } /** * @return */ public AdjustableValue getRangedModifer() { return ranged; } /** * @return */ public AdjustableValue getGrapple() { return grapple; } /** * */ public void consume() { int newBAB = melee.getBase() - 5; melee.setBase(newBAB); ranged.setBase(newBAB); grapple.setBase(newBAB); } /** * */ public void reset() { melee.setBase(maxBAB); ranged.setBase(maxBAB); grapple.setBase(maxBAB); } }