/** *------------------------------------------------------------------------------ * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.lostkingdomsfrontier.pfrpg.entity; import javax.persistence.Entity; import javax.persistence.Transient; import javax.xml.bind.annotation.XmlAccessType; import javax.xml.bind.annotation.XmlAccessorType; import javax.xml.bind.annotation.XmlAttribute; import javax.xml.bind.annotation.XmlRootElement; import javax.xml.bind.annotation.XmlTransient; import javax.xml.bind.annotation.XmlType; import org.lostkingdomsfrontier.pfrpg.entity.talents.SkillsCollection; /** * A Player is an actor that is controlled or directed by a human player. * * @author bebopjmm * @since sprint-0.1 */ @SuppressWarnings("serial") @Entity @XmlAccessorType(XmlAccessType.FIELD) @XmlRootElement(name = "Player", namespace = "java:org.rollinitiative.d20.entity") @XmlType(name = "PlayerType", namespace = "java:org.rollinitiative.d20.entity") public class Player extends Actor { @XmlAttribute(required = true) String playerName; @XmlAttribute(required = true) int xp = 0; @Transient @XmlTransient String classID; @Transient @XmlTransient String classDescript; public Player() { this("NOT-SET", "", null); } public Player(String playerName) { this(playerName, "", null); } public Player(String playerName, String characterName, SkillsCollection rulesetSkills) { super(characterName, rulesetSkills); this.playerName = playerName; // this.hp.setHasReserve(true); } /** * @return the playerName * @since sprint-0.1 */ public String getPlayerName() { return playerName; } /** * @param playerName the playerName_ to set * @since sprint-0.1 */ public void setPlayerName(String playerName) { this.playerName = playerName; } /** * @return the xp * @since sprint-0.1 */ public int getXp() { return xp; } /** * @param xp the xp to set * @since sprint-0.1 */ public void setXp(int xp) { this.xp = xp; } /** * @return the classID * @since sprint-0.1 */ public String getClassID() { return classID; } /** * @param classID the classID to set * @since sprint-0.1 */ public void setClassID(String classID) { this.classID = classID; } /** * @return the classDescript * @since sprint-0.1 */ public String getClassDescript() { return classDescript; } /** * @param classDescript the classDescript to set * @since sprint-0.1 */ public void setClassDescript(String classDescript) { this.classDescript = classDescript; } }