/* * SVGScriptingDemo.java * * Copyright � 1998-2011 Research In Motion Limited * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Note: For the sake of simplicity, this sample application may not leverage * resource bundles and resource strings. However, it is STRONGLY recommended * that application developers make use of the localization features available * within the BlackBerry development platform to ensure a seamless application * experience across a variety of languages and geographies. For more information * on localizing your application, please refer to the BlackBerry Java Development * Environment Development Guide associated with this release. */ package com.rim.samples.device.svg.svgscriptingdemo; import net.rim.device.api.ui.UiApplication; /** * This sample application demonstrates the embedding of javascript into SVG * files to allow for dynamic and interactive content. The Java classes in this * sample are used for the set up and display of the SVG content, while the core * of the scripting logic is in the "sample.svg" file. */ public class SVGScriptingDemo extends UiApplication { /** * Creates a new SVGScriptingDemo object */ public SVGScriptingDemo() { pushScreen(new SVGScriptingDemoScreen()); } /** * Entry point for application * * @param args * Command line arguments (not used) */ public static void main(final String[] args) { new SVGScriptingDemo().enterEventDispatcher(); } }