/**
* SocketDemo.java
*
* Copyright � 1998-2011 Research In Motion Limited
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Note: For the sake of simplicity, this sample application may not leverage
* resource bundles and resource strings. However, it is STRONGLY recommended
* that application developers make use of the localization features available
* within the BlackBerry development platform to ensure a seamless application
* experience across a variety of languages and geographies. For more information
* on localizing your application, please refer to the BlackBerry Java Development
* Environment Development Guide associated with this release.
*/
package com.rim.samples.device.socketdemo;
import net.rim.device.api.ui.UiApplication;
/**
* This sample enables client/server communication using a simple implementation
* of TCP sockets. The client application allows the user to select direct TCP
* as the connection method. If direct TCP is not selected, a proxy TCP
* connection is opened using the BlackBerry MDS Connection Service. The server
* application can be found in com/rim/samples/server/socketdemo.
*/
public class SocketDemo extends UiApplication {
SocketDemoScreen _screen;
/**
* Entry point for application.
*
* @param args
* line arguments.
*/
public static void main(final String[] args) {
// Create a new instance of the application and make the currently
// running thread the application's event dispatch thread.
final SocketDemo app = new SocketDemo();
app.enterEventDispatcher();
}
/**
* Creates a new SocketDemo object
*/
public SocketDemo() {
// Create a new screen for the application.
_screen = new SocketDemoScreen();
// Push the screen onto the UI stack for rendering.
pushScreen(_screen);
}
/**
* Provides access to this application's UI screen
*
* @return This application's UI screen.
*/
SocketDemoScreen getScreen() {
return _screen;
}
}