/** * SocketDemo.java * * Copyright � 1998-2011 Research In Motion Limited * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Note: For the sake of simplicity, this sample application may not leverage * resource bundles and resource strings. However, it is STRONGLY recommended * that application developers make use of the localization features available * within the BlackBerry development platform to ensure a seamless application * experience across a variety of languages and geographies. For more information * on localizing your application, please refer to the BlackBerry Java Development * Environment Development Guide associated with this release. */ package com.rim.samples.device.socketdemo; import net.rim.device.api.ui.UiApplication; /** * This sample enables client/server communication using a simple implementation * of TCP sockets. The client application allows the user to select direct TCP * as the connection method. If direct TCP is not selected, a proxy TCP * connection is opened using the BlackBerry MDS Connection Service. The server * application can be found in com/rim/samples/server/socketdemo. */ public class SocketDemo extends UiApplication { SocketDemoScreen _screen; /** * Entry point for application. * * @param args * line arguments. */ public static void main(final String[] args) { // Create a new instance of the application and make the currently // running thread the application's event dispatch thread. final SocketDemo app = new SocketDemo(); app.enterEventDispatcher(); } /** * Creates a new SocketDemo object */ public SocketDemo() { // Create a new screen for the application. _screen = new SocketDemoScreen(); // Push the screen onto the UI stack for rendering. pushScreen(_screen); } /** * Provides access to this application's UI screen * * @return This application's UI screen. */ SocketDemoScreen getScreen() { return _screen; } }