/* * OpenGL20Demo.java * * Copyright � 1998-2011 Research In Motion Limited * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Note: For the sake of simplicity, this sample application may not leverage * resource bundles and resource strings. However, it is STRONGLY recommended * that application developers make use of the localization features available * within the BlackBerry development platform to ensure a seamless application * experience across a variety of languages and geographies. For more information * on localizing your application, please refer to the BlackBerry Java Development * Environment Development Guide associated with this release. */ package com.rim.samples.device.opengl20demo; import net.rim.device.api.opengles.GLUtils; import net.rim.device.api.ui.Screen; import net.rim.device.api.ui.UiApplication; import net.rim.device.api.ui.component.Dialog; import net.rim.device.api.ui.container.FullScreen; /** * A sample application demonstrating the leveraging of OpenGL APIs on a * BlackBerry Smartphone. The application does not incorporate any user * interaction, but simply renders a 3D representation of a spinning cube on a * plain black background. */ public final class OpenGL20Demo extends UiApplication { /** * Entry point for the application * * @param args * Command line arguments (not used) */ public static void main(final String[] args) { // Create a new instance of the application and make the currently // running thread the application's event dispatch thread. final OpenGL20Demo app = new OpenGL20Demo(); app.enterEventDispatcher(); } /** * Creates a new OpenGL20Demo object */ public OpenGL20Demo() { // Check whether OpenGL 2.0 is supported on the current BlackBerry // Smartphone if (GLUtils.isSupported(GLUtils.VERSION_2_0)) { final Screen screen = new FullScreen(Screen.DEFAULT_MENU | Screen.DEFAULT_CLOSE); screen.add(new OpenGLDemoField()); pushScreen(screen); } else { UiApplication.getUiApplication().invokeLater(new Runnable() { public void run() { Dialog.alert("This device does not support OpenGL ES 2.0, exiting application..."); System.exit(0); } }); } } }