package com.rpsg.rpg.object.item;
import com.badlogic.gdx.utils.JsonValue;
/**
* GDX-RPG 道具
*/
public class Item extends UseableItem{
private static final long serialVersionUID = 1L;
/**道具是否为一次性的,即使用后消失*/
public boolean removeable = true;
public Item(Integer id, JsonValue value) {
super(id, value);
removeable = value.has("removeable") ? value.getBoolean("removeable") : true;
}
}