package com.sturdyhelmetgames.dodgethecars.entity;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.sturdyhelmetgames.dodgethecars.assets.Art;
public class PauseIndicator extends GameOverIndicator {
@Override
public void render(SpriteBatch spriteBatch, float delta) {
spriteBatch.draw(Art.pauseScreen, x - width / 2, y - height / 2, width,
height);
}
}