package com.sturdyhelmetgames.dodgethecars.entity; import com.badlogic.gdx.graphics.g2d.SpriteBatch; import com.sturdyhelmetgames.dodgethecars.assets.Art; public class PauseIndicator extends GameOverIndicator { @Override public void render(SpriteBatch spriteBatch, float delta) { spriteBatch.draw(Art.pauseScreen, x - width / 2, y - height / 2, width, height); } }