package com.digitalwolf.gamedata; public class DragonData { private static float[][] dragonPosition1 = { {41,6.6f}, {148f, 16f} }; private static float[][] dragonPosition2 = { {82,16f},{40f,9f} }; private static float[][] dragonPosition3 = { {80,16f}, {34f,16f},{53.7f,4.4f} }; private static float[][] dragonPosition4 = { {24.5f,11.5f},{72,16f} }; private static float[][] dragonPosition5 = { {37f,16.2f}, }; private static float[][] dragonPosition6 = { {33.7f,2} }; private static float[][] dragonPosition7 = { {46f,15.7f},{183f,12f} }; private static float[][] dragonPosition8 = { {24f,14f},{125f,11f},{179f,11f}, }; private static float[][] dragonPosition9 = { {17f,16f},{40f,9f},{104f,10f} }; private static float[][] dragonPosition10 = { {69f,13f},{122f,14f} }; private static float[][] dragonPosition11 = { {96f,9f},{7f,16f},{59f,9f} }; private static float[][] dragonPosition12 = { {136f,17f},{53f,9.5f} }; private static float[][] dragonPosition13 = { {31.5f,14.5f},{85f,17f},{135f,12f},{108f,8f} }; private static float[][] dragonPosition14 = { {13f,7f},{37f,8f},{102f,15f},{77f,9f},{132f,9f} }; private static float[][] dragonPosition15 = { {17f,10f},{126f,8f},{100f,10f} }; private static float[][] dragonPosition16 = { {50f,16f},{127f,16f},{102f,11f} }; // public static float[][] getDragonPosition(int levelID) { // TODO Auto-generated method stub switch(levelID){ case 1: return dragonPosition1; case 2: return dragonPosition2; case 3: return dragonPosition3; case 4: return dragonPosition4; case 5: return dragonPosition5; case 6: return dragonPosition6; case 7: return dragonPosition7; case 8: return dragonPosition8; case 9: return dragonPosition9; case 10: return dragonPosition10; case 11: return dragonPosition11; case 12: return dragonPosition12; case 13: return dragonPosition13; case 14: return dragonPosition14; case 15: return dragonPosition15; case 16: return dragonPosition16; } return dragonPosition1; } }