package com.digitalwolf.gamedata;
public class DragonData {
private static float[][] dragonPosition1 = {
{41,6.6f}, {148f, 16f}
};
private static float[][] dragonPosition2 = {
{82,16f},{40f,9f}
};
private static float[][] dragonPosition3 = {
{80,16f}, {34f,16f},{53.7f,4.4f}
};
private static float[][] dragonPosition4 = {
{24.5f,11.5f},{72,16f}
};
private static float[][] dragonPosition5 = {
{37f,16.2f},
};
private static float[][] dragonPosition6 = {
{33.7f,2}
};
private static float[][] dragonPosition7 = {
{46f,15.7f},{183f,12f}
};
private static float[][] dragonPosition8 = {
{24f,14f},{125f,11f},{179f,11f},
};
private static float[][] dragonPosition9 = {
{17f,16f},{40f,9f},{104f,10f}
};
private static float[][] dragonPosition10 = {
{69f,13f},{122f,14f}
};
private static float[][] dragonPosition11 = {
{96f,9f},{7f,16f},{59f,9f}
};
private static float[][] dragonPosition12 = {
{136f,17f},{53f,9.5f}
};
private static float[][] dragonPosition13 = {
{31.5f,14.5f},{85f,17f},{135f,12f},{108f,8f}
};
private static float[][] dragonPosition14 = {
{13f,7f},{37f,8f},{102f,15f},{77f,9f},{132f,9f}
};
private static float[][] dragonPosition15 = {
{17f,10f},{126f,8f},{100f,10f}
};
private static float[][] dragonPosition16 = {
{50f,16f},{127f,16f},{102f,11f}
};
//
public static float[][] getDragonPosition(int levelID) {
// TODO Auto-generated method stub
switch(levelID){
case 1:
return dragonPosition1;
case 2:
return dragonPosition2;
case 3:
return dragonPosition3;
case 4:
return dragonPosition4;
case 5:
return dragonPosition5;
case 6:
return dragonPosition6;
case 7:
return dragonPosition7;
case 8:
return dragonPosition8;
case 9:
return dragonPosition9;
case 10:
return dragonPosition10;
case 11:
return dragonPosition11;
case 12:
return dragonPosition12;
case 13:
return dragonPosition13;
case 14:
return dragonPosition14;
case 15:
return dragonPosition15;
case 16:
return dragonPosition16;
}
return dragonPosition1;
}
}