package com.digitalwolf.creatures;
import com.digitalwolf.world.World;
public class Spring extends Sprite{
public static final float width = 60/3.5f * World.WORLD_UNIT;
public static final float height = 132/4.5f * World.WORLD_UNIT;
public boolean visible;
public float stateTime;
public static final int NORMAL = 0;
public static final int ACTIVE = 1;
public int state;
public Spring(float x, float y) {
super(x, y);
visible = true;
stateTime = 0;
state = NORMAL;
}
@Override
public void update(float deltaTime) {
super.update(deltaTime);
stateTime+= deltaTime;
}
}