package com.digitalwolf.creatures; import com.digitalwolf.world.World; public class Spring extends Sprite{ public static final float width = 60/3.5f * World.WORLD_UNIT; public static final float height = 132/4.5f * World.WORLD_UNIT; public boolean visible; public float stateTime; public static final int NORMAL = 0; public static final int ACTIVE = 1; public int state; public Spring(float x, float y) { super(x, y); visible = true; stateTime = 0; state = NORMAL; } @Override public void update(float deltaTime) { super.update(deltaTime); stateTime+= deltaTime; } }