package com.cricketcraft.chisel.network;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import com.cricketcraft.chisel.block.tileentity.TileEntityAutoChisel;
import com.cricketcraft.chisel.block.tileentity.TileEntityPresent;
import com.cricketcraft.chisel.client.gui.GuiAutoChisel;
import com.cricketcraft.chisel.client.gui.GuiChisel;
import com.cricketcraft.chisel.client.gui.GuiPresent;
import com.cricketcraft.chisel.inventory.ContainerAutoChisel;
import com.cricketcraft.chisel.inventory.ContainerChisel;
import com.cricketcraft.chisel.inventory.ContainerPresent;
import com.cricketcraft.chisel.inventory.InventoryChiselSelection;
import cpw.mods.fml.common.network.IGuiHandler;
public class ChiselGuiHandler implements IGuiHandler {
@Override
public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
switch (ID) {
case 0:
return new ContainerChisel(player.inventory, new InventoryChiselSelection(player.getCurrentEquippedItem()));
case 1:
TileEntity tileentity = world.getTileEntity(x, y, z);
if (tileentity instanceof TileEntityAutoChisel)
return new ContainerAutoChisel(player.inventory, (TileEntityAutoChisel) tileentity);
case 2:
TileEntity tileEntity = world.getTileEntity(x, y, z);
if (tileEntity instanceof TileEntityPresent)
return new ContainerPresent(player.inventory, (TileEntityPresent) tileEntity);
default:
return null;
}
}
@Override
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
switch (ID) {
case 0:
return new GuiChisel(player.inventory, new InventoryChiselSelection(player.getCurrentEquippedItem()));
case 1:
TileEntity tileentity = world.getTileEntity(x, y, z);
if (tileentity instanceof TileEntityAutoChisel)
return new GuiAutoChisel(player.inventory, (TileEntityAutoChisel) tileentity);
case 2:
TileEntity tileEntity = world.getTileEntity(x, y, z);
if (tileEntity instanceof TileEntityPresent)
return new GuiPresent(player.inventory, (TileEntityPresent) tileEntity);
default:
return null;
}
}
}