package com.cricketcraft.chisel.client.render;
import net.minecraft.block.Block;
import net.minecraft.block.BlockPane;
import net.minecraft.client.renderer.EntityRenderer;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.util.IIcon;
import net.minecraft.world.IBlockAccess;
import org.lwjgl.opengl.GL11;
import com.cricketcraft.ctmlib.Drawing;
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
import cpw.mods.fml.client.registry.RenderingRegistry;
public class RendererCTMPane implements ISimpleBlockRenderingHandler {
public static int id;
public RendererCTMPane() {
id = RenderingRegistry.getNextAvailableRenderId();
}
@Override
public void renderInventoryBlock(Block block, int meta, int modelID, RenderBlocks renderer) {
GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
GL11.glScalef(1.25f, 1.25f, 1.25f);
renderer.setRenderBounds(0.0f, 0.0f, 0.5f - 0.0625f, 1.0f, 1.0f, 0.5f + 0.0625f);
Drawing.drawBlock(block, meta, renderer);
}
class PaneRenderer {
Tessellator tessellator;
double i0u0;
double i0uh;
double i0u1;
double i0v0;
double i0v1;
double i1u0;
double i1u1;
double i1v0;
double i1vh;
double i1v1;
double i1v;
double i2u0;
double i2u1;
double i2v0;
double i2v1;
double i2v;
double x0;
double xh;
double x1;
double xp0;
double xp1;
double z0;
double zh;
double z1;
double zp0;
double zp1;
double y0;
double y1;
void set(double x, double y, double z, IIcon icon, IIcon icon1, IIcon icon2) {
tessellator = Tessellator.instance;
i0u0 = icon.getMinU();
i0uh = icon.getInterpolatedU(8.0D);
i0u1 = icon.getMaxU();
i0v0 = icon.getMinV();
i0v1 = icon.getMaxV();
i1u0 = icon1.getInterpolatedU(7.0D);
i1u1 = icon1.getInterpolatedU(9.0D);
i1v0 = icon1.getMinV();
i1vh = icon1.getInterpolatedV(8.0D);
i1v1 = icon1.getMaxV();
i1v = i1v1 - i1v0;
i2u0 = icon2.getInterpolatedU(7.0D);
i2u1 = icon2.getInterpolatedU(9.0D);
i2v0 = icon2.getMinV();
i2v1 = icon2.getMaxV();
i2v = i2v1 - i2v0;
x0 = x;
xh = x0 + 0.5D;
x1 = x + 1;
xp0 = x0 + 0.5D - 0.0625D;
xp1 = x0 + 0.5D + 0.0625D;
z0 = z;
zh = z0 + 0.5D;
z1 = z + 1;
zp0 = z0 + 0.5D - 0.0625D;
zp1 = z0 + 0.5D + 0.0625D;
y0 = y;
y1 = y + 1;
}
public void renderNorthPane() {
tessellator.addVertexWithUV(xh, y1, z0, i0uh, i0v0);
tessellator.addVertexWithUV(xh, y0, z0, i0uh, i0v1);
tessellator.addVertexWithUV(xh, y0, zh, i0u0, i0v1);
tessellator.addVertexWithUV(xh, y1, zh, i0u0, i0v0);
tessellator.addVertexWithUV(xh, y1, zh, i0u0, i0v0);
tessellator.addVertexWithUV(xh, y0, zh, i0u0, i0v1);
tessellator.addVertexWithUV(xh, y0, z0, i0uh, i0v1);
tessellator.addVertexWithUV(xh, y1, z0, i0uh, i0v0);
}
public void renderSouthPane() {
tessellator.addVertexWithUV(xh, y1, zh, i0u1, i0v0);
tessellator.addVertexWithUV(xh, y0, zh, i0u1, i0v1);
tessellator.addVertexWithUV(xh, y0, z1, i0uh, i0v1);
tessellator.addVertexWithUV(xh, y1, z1, i0uh, i0v0);
tessellator.addVertexWithUV(xh, y1, z1, i0uh, i0v0);
tessellator.addVertexWithUV(xh, y0, z1, i0uh, i0v1);
tessellator.addVertexWithUV(xh, y0, zh, i0u1, i0v1);
tessellator.addVertexWithUV(xh, y1, zh, i0u1, i0v0);
}
public void renderWestPane() {
tessellator.addVertexWithUV(x0, y1, zh, i0uh, i0v0);
tessellator.addVertexWithUV(x0, y0, zh, i0uh, i0v1);
tessellator.addVertexWithUV(xh, y0, zh, i0u0, i0v1);
tessellator.addVertexWithUV(xh, y1, zh, i0u0, i0v0);
tessellator.addVertexWithUV(xh, y1, zh, i0u0, i0v0);
tessellator.addVertexWithUV(xh, y0, zh, i0u0, i0v1);
tessellator.addVertexWithUV(x0, y0, zh, i0uh, i0v1);
tessellator.addVertexWithUV(x0, y1, zh, i0uh, i0v0);
}
public void renderEastPane() {
tessellator.addVertexWithUV(xh, y1, zh, i0u1, i0v0);
tessellator.addVertexWithUV(xh, y0, zh, i0u1, i0v1);
tessellator.addVertexWithUV(x1, y0, zh, i0uh, i0v1);
tessellator.addVertexWithUV(x1, y1, zh, i0uh, i0v0);
tessellator.addVertexWithUV(x1, y1, zh, i0uh, i0v0);
tessellator.addVertexWithUV(x1, y0, zh, i0uh, i0v1);
tessellator.addVertexWithUV(xh, y0, zh, i0u1, i0v1);
tessellator.addVertexWithUV(xh, y1, zh, i0u1, i0v0);
}
public void renderVerticalNS(double y, double zoff0, double zoff1, double v0, double v1) {
tessellator.addVertexWithUV(xp0, y0 + y, z0 + zoff0, i1u0, i1v0 + i1v * v0);
tessellator.addVertexWithUV(xp0, y0 + y, z0 + zoff1, i1u0, i1v0 + i1v * v1);
tessellator.addVertexWithUV(xp1, y0 + y, z0 + zoff1, i1u1, i1v0 + i1v * v1);
tessellator.addVertexWithUV(xp1, y0 + y, z0 + zoff0, i1u1, i1v0 + i1v * v0);
tessellator.addVertexWithUV(xp0, y0 + y, z0 + zoff1, i1u0, i1v0 + i1v * v1);
tessellator.addVertexWithUV(xp0, y0 + y, z0 + zoff0, i1u0, i1v0 + i1v * v0);
tessellator.addVertexWithUV(xp1, y0 + y, z0 + zoff0, i1u1, i1v0 + i1v * v0);
tessellator.addVertexWithUV(xp1, y0 + y, z0 + zoff1, i1u1, i1v0 + i1v * v1);
}
public void renderVerticalWE(double y, double xoff0, double xoff1, double v0, double v1) {
tessellator.addVertexWithUV(x0 + xoff0, y0 + y, zp1, i1u1, i1v0 + i1v * v0);
tessellator.addVertexWithUV(x0 + xoff1, y0 + y, zp1, i1u1, i1v0 + i1v * v1);
tessellator.addVertexWithUV(x0 + xoff1, y0 + y, zp0, i1u0, i1v0 + i1v * v1);
tessellator.addVertexWithUV(x0 + xoff0, y0 + y, zp0, i1u0, i1v0 + i1v * v0);
tessellator.addVertexWithUV(x0 + xoff1, y0 + y, zp1, i1u1, i1v0 + i1v * v1);
tessellator.addVertexWithUV(x0 + xoff0, y0 + y, zp1, i1u1, i1v0 + i1v * v0);
tessellator.addVertexWithUV(x0 + xoff0, y0 + y, zp0, i1u0, i1v0 + i1v * v0);
tessellator.addVertexWithUV(x0 + xoff1, y0 + y, zp0, i1u0, i1v0 + i1v * v1);
}
public void renderHorizontalNS(double zoff, double v0, double v1) {
tessellator.addVertexWithUV(xp0, y1, z0 + zoff, i2u0, i2v0 + i2v * v1);
tessellator.addVertexWithUV(xp0, y0, z0 + zoff, i2u0, i2v0 + i2v * v0);
tessellator.addVertexWithUV(xp1, y0, z0 + zoff, i2u1, i2v0 + i2v * v0);
tessellator.addVertexWithUV(xp1, y1, z0 + zoff, i2u1, i2v0 + i2v * v1);
tessellator.addVertexWithUV(xp1, y1, z0 + zoff, i2u1, i2v0 + i2v * v1);
tessellator.addVertexWithUV(xp1, y0, z0 + zoff, i2u1, i2v0 + i2v * v0);
tessellator.addVertexWithUV(xp0, y0, z0 + zoff, i2u0, i2v0 + i2v * v0);
tessellator.addVertexWithUV(xp0, y1, z0 + zoff, i2u0, i2v0 + i2v * v1);
}
public void renderHorizontalWE(double xoff, double v0, double v1) {
tessellator.addVertexWithUV(x0 + xoff, y1, zp0, i2u0, i2v0 + i2v * v1);
tessellator.addVertexWithUV(x0 + xoff, y0, zp0, i2u0, i2v0 + i2v * v0);
tessellator.addVertexWithUV(x0 + xoff, y0, zp1, i2u1, i2v0 + i2v * v0);
tessellator.addVertexWithUV(x0 + xoff, y1, zp1, i2u1, i2v0 + i2v * v1);
tessellator.addVertexWithUV(x0 + xoff, y1, zp1, i2u1, i2v0 + i2v * v1);
tessellator.addVertexWithUV(x0 + xoff, y0, zp1, i2u1, i2v0 + i2v * v0);
tessellator.addVertexWithUV(x0 + xoff, y0, zp0, i2u0, i2v0 + i2v * v0);
tessellator.addVertexWithUV(x0 + xoff, y1, zp0, i2u0, i2v0 + i2v * v1);
}
}
PaneRenderer paneRenderer = new PaneRenderer();
@Override
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block b, int modelId, RenderBlocks renderer) {
BlockPane block = (BlockPane) b;
Tessellator tessellator = Tessellator.instance;
tessellator.setBrightness(block.getMixedBrightnessForBlock(world, x, y, z));
float f = 1.0F;
int i1 = block.colorMultiplier(world, x, y, z);
float f1 = (i1 >> 16 & 255) / 255.0F;
float f2 = (i1 >> 8 & 255) / 255.0F;
float f3 = (i1 & 255) / 255.0F;
if (EntityRenderer.anaglyphEnable) {
float f4 = (f1 * 30.0F + f2 * 59.0F + f3 * 11.0F) / 100.0F;
float f5 = (f1 * 30.0F + f2 * 70.0F) / 100.0F;
float f6 = (f1 * 30.0F + f3 * 70.0F) / 100.0F;
f1 = f4;
f2 = f5;
f3 = f6;
}
tessellator.setColorOpaque_F(f * f1, f * f2, f * f3);
int meta = world.getBlockMetadata(x, y, z);
IIcon iconPane = block.getIcon(2, meta);
IIcon iconTop = block.getIcon(1, meta);
IIcon iconSide = block.getIcon(0, meta);
if (iconPane == null || iconTop == null || iconSide == null)
return false;
if (renderer.hasOverrideBlockTexture()) {
paneRenderer.set(x, y, z, renderer.overrideBlockTexture, renderer.overrideBlockTexture, renderer.overrideBlockTexture);
} else {
paneRenderer.set(x, y, z, iconPane, iconTop, iconSide);
}
boolean connectsNorth = block.canPaneConnectToBlock(world.getBlock(x, y, z - 1));
boolean connectsSouth = block.canPaneConnectToBlock(world.getBlock(x, y, z + 1));
boolean connectsWest = block.canPaneConnectToBlock(world.getBlock(x - 1, y, z));
boolean connectsEast = block.canPaneConnectToBlock(world.getBlock(x + 1, y, z));
boolean connectsTop = block.canPaneConnectToBlock(world.getBlock(x, y + 1, z));
boolean connectsBottom = block.canPaneConnectToBlock(world.getBlock(x, y - 1, z));
boolean connectsTopNorth = block.canPaneConnectToBlock(world.getBlock(x, y + 1, z - 1));
boolean connectsTopSouth = block.canPaneConnectToBlock(world.getBlock(x, y + 1, z + 1));
boolean connectsTopWest = block.canPaneConnectToBlock(world.getBlock(x - 1, y + 1, z));
boolean connectsTopEast = block.canPaneConnectToBlock(world.getBlock(x + 1, y + 1, z));
boolean connectsBottomNorth = block.canPaneConnectToBlock(world.getBlock(x, y - 1, z - 1));
boolean connectsBottomSouth = block.canPaneConnectToBlock(world.getBlock(x, y - 1, z + 1));
boolean connectsBottomWest = block.canPaneConnectToBlock(world.getBlock(x - 1, y - 1, z));
boolean connectsBottomEast = block.canPaneConnectToBlock(world.getBlock(x + 1, y - 1, z));
boolean isolatedTop = !connectsTopNorth && !connectsTopSouth && !connectsTopWest && !connectsTopEast;
boolean isolatedBottom = !connectsBottomNorth && !connectsBottomSouth && !connectsBottomWest && !connectsBottomEast;
if (!connectsNorth && !connectsSouth && !connectsWest && !connectsEast) {
connectsNorth = connectsSouth = connectsWest = connectsEast = true;
}
int connections = 0;
if (connectsNorth) {
paneRenderer.renderNorthPane();
if (!connectsBottom || !connectsBottomNorth && !isolatedBottom)
paneRenderer.renderVerticalNS(-0.0003, 0.0, 0.5, 0.5, 0.0);
if (!connectsTop || !connectsTopNorth && !isolatedTop)
paneRenderer.renderVerticalNS(+1.0003, 0.0, 0.5, 0.5, 0.0);
connections++;
}
if (connectsSouth) {
paneRenderer.renderSouthPane();
if (!connectsBottom || !connectsBottomSouth && !isolatedBottom)
paneRenderer.renderVerticalNS(-0.0004, 0.5, 1.0, 1.0, 0.5);
if (!connectsTop || !connectsTopSouth && !isolatedTop)
paneRenderer.renderVerticalNS(+1.0004, 0.5, 1.0, 1.0, 0.5);
connections++;
}
if (connectsWest) {
paneRenderer.renderWestPane();
if (!connectsBottom || !connectsBottomWest && !isolatedBottom)
paneRenderer.renderVerticalWE(-0.0001, 0.0, 0.5, 0.5, 0.0);
if (!connectsTop || !connectsTopWest && !isolatedTop)
paneRenderer.renderVerticalWE(+1.0001, 0.0, 0.5, 0.5, 0.0);
connections++;
}
if (connectsEast) {
paneRenderer.renderEastPane();
if (!connectsBottom || !connectsBottomEast && !isolatedBottom)
paneRenderer.renderVerticalWE(-0.0002, 0.5, 1.0, 1.0, 0.5);
if (!connectsTop || !connectsTopEast && !isolatedTop)
paneRenderer.renderVerticalWE(+1.0002, 0.5, 1.0, 1.0, 0.5);
connections++;
}
if (connections == 1) {
if (connectsNorth)
paneRenderer.renderHorizontalNS(0.5, 1.0, 0.0);
if (connectsSouth)
paneRenderer.renderHorizontalNS(0.5, 0.0, 1.0);
if (connectsEast)
paneRenderer.renderHorizontalWE(0.5, 0.0, 1.0);
if (connectsWest)
paneRenderer.renderHorizontalWE(0.5, 1.0, 0.0);
} else if (connections == 4) {
paneRenderer.renderHorizontalNS(0.0, 1.0, 0.0);
paneRenderer.renderHorizontalNS(1.0, 0.0, 1.0);
paneRenderer.renderHorizontalWE(0.0, 0.0, 1.0);
paneRenderer.renderHorizontalWE(1.0, 1.0, 0.0);
}
return true;
}
@Override
public boolean shouldRender3DInInventory(int renderId) {
return false;
}
@Override
public int getRenderId() {
return id;
}
}