package com.cricketcraft.chisel.client.render;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.world.IBlockAccess;
import org.lwjgl.opengl.GL11;
import com.cricketcraft.chisel.Chisel;
import com.cricketcraft.ctmlib.Drawing;
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
import cpw.mods.fml.client.registry.RenderingRegistry;
public class RendererEldritch implements ISimpleBlockRenderingHandler {
public RendererEldritch() {
Chisel.renderEldritchId = RenderingRegistry.getNextAvailableRenderId();
}
@Override
public void renderInventoryBlock(Block block, int metadata, int modelID, RenderBlocks renderer) {
GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
Drawing.drawBlock(block, metadata, renderer);
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
}
RenderBlocksEldritch renderer = new RenderBlocksEldritch();
@Override
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks rendererOld) {
// tessellator.setBrightness(block.getMixedBrightnessForBlock(world, x,
// y, z));
/*
* double d0 = 0.4000000059604645D; double d1 = 0.5D - d0; double d2 =
* 0.20000000298023224D;
*/
// renderer.renderTorchAtAngle(Block.torchWood, x - d1, y + d2, z, -d0,
// 0.0D, 0);
/*
* Icon icon = block.getIcon(2, meta); double u0 = icon.getMinU();
* double v0 = icon.getMaxV(); double u1 = icon.getMaxU(); double v1 =
* icon.getMinV(); double uu = icon.getInterpolatedU(8.0D); double vv =
* icon.getInterpolatedV(8.0D);
*
*
* int lyp=block.getMixedBrightnessForBlock(world, x, y+1, z); int
* lym=block.getMixedBrightnessForBlock(world, x, y-1, z); int
* lxp=block.getMixedBrightnessForBlock(world, x+1, y, z); int
* lxm=block.getMixedBrightnessForBlock(world, x-1, y, z); int
* lzp=block.getMixedBrightnessForBlock(world, x, y, z+1); int
* lzm=block.getMixedBrightnessForBlock(world, x, y, z-1);
*
*
*
*
*
*
*
*
*
*
*
*
* icon = block.getIcon(0, meta); u0 = icon.getMinU(); v0 =
* icon.getMinV(); u1 = icon.getMaxU(); v1 = icon.getMaxV();
* vertex(1,u0,v0); vertex(5,u1,v0); vertex(6,u1,v1); vertex(2,u0,v1);
*
* icon = block.getIcon(1, meta); u0 = icon.getMinU(); v0 =
* icon.getMinV(); u1 = icon.getMaxU(); v1 = icon.getMaxV();
* vertex(0,u0,v0); vertex(3,u0,v1); vertex(7,u1,v1); vertex(4,u1,v0);
*/
renderer.blockAccess = world;
renderer.renderMaxX = 1.0;
renderer.renderMaxY = 1.0;
renderer.renderMaxZ = 1.0;
renderer.renderStandardBlock(block, x, y, z);
return true;
/*
*
* boolean flag = renderer.renderStandardBlock(block, x, y, z);
*
* return flag;
*/
}
@Override
public boolean shouldRender3DInInventory(int renderId) {
return true;
}
@Override
public int getRenderId() {
return Chisel.renderEldritchId;
}
}