package com.cricketcraft.chisel.entity;
import net.minecraft.block.Block;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.projectile.EntityThrowable;
import net.minecraft.init.Blocks;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
import com.cricketcraft.chisel.Chisel;
import com.cricketcraft.chisel.client.GeneralChiselClient;
import com.cricketcraft.chisel.init.ChiselBlocks;
import com.cricketcraft.chisel.utils.General;
public class EntityBallOMoss extends EntityThrowable {
public EntityBallOMoss(World par1World) {
super(par1World);
}
public EntityBallOMoss(World par1World, EntityLivingBase par2EntityLiving) {
super(par1World, par2EntityLiving);
}
public EntityBallOMoss(World par1World, double x, double y, double z) {
super(par1World, x, y, z);
}
@Override
protected void onImpact(MovingObjectPosition movingobjectposition) {
int x = movingobjectposition.blockX;
int y = movingobjectposition.blockY;
int z = movingobjectposition.blockZ;
switch (movingobjectposition.sideHit) {
case 0:
y--;
break;
case 1:
y++;
break;
case 2:
z--;
break;
case 3:
z++;
break;
case 4:
x--;
break;
case 5:
x++;
break;
}
setDead();
if (worldObj.isRemote) {
worldObj.playSound(x, y, z, Chisel.MOD_ID + ":random.squash", 1.0f, 1.0f, false);
for (int i = 0; i < 32; i++)
GeneralChiselClient.spawnBallOMossFX(worldObj, posX, posY, posZ);
return;
}
int radius = 5;
int falloff = 3;
for (int xx = -radius; xx < radius; xx++) {
for (int yy = -radius; yy < radius; yy++) {
for (int zz = -radius; zz < radius; zz++) {
double dist = (xx < 0 ? -xx : xx) + (yy < 0 ? -yy : yy) + (zz < 0 ? -zz : zz);
if (!(dist < falloff || General.rand.nextInt(radius * 3 - falloff) >= dist * 2))
continue;
if (!worldObj.isRemote)
turnToMoss(worldObj, x + xx, y + yy, z + zz);
}
}
}
}
public static void turnToMoss(World world, int x, int y, int z) {
Block block = world.getBlock(x, y, z);
int meta = world.getBlockMetadata(x, y, z);
Block resBlock = block;
int resMeta = meta;
if (block.equals(Blocks.cobblestone)) {
resBlock = Blocks.mossy_cobblestone;
} else if (block.equals(Blocks.cobblestone_wall) && meta == 0) {
resMeta = 1;
} else if (block.equals(ChiselBlocks.cobblestone)) {
resBlock = ChiselBlocks.mossy_cobblestone;
} else if (block.equals(ChiselBlocks.templeblock)) {
resBlock = ChiselBlocks.mossy_templeblock;
} else if (block.equals(Blocks.stonebrick)) {
resMeta = 1;
}
if (resBlock.equals(block) && resMeta == meta)
return;
world.setBlock(x, y, z, resBlock, resMeta, 3);
}
}