package com.cricketcraft.chisel.client.render;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.world.IBlockAccess;
import org.lwjgl.opengl.GL11;
import com.cricketcraft.chisel.Chisel;
import com.cricketcraft.chisel.block.BlockCarvableLayered;
import com.cricketcraft.ctmlib.Drawing;
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
import cpw.mods.fml.client.registry.RenderingRegistry;
public class RendererSimpleLayered implements ISimpleBlockRenderingHandler {
public RendererSimpleLayered() {
Chisel.renderLayeredId = RenderingRegistry.getNextAvailableRenderId();
}
@Override
public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) {
GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
GL11.glDisable(GL11.GL_LIGHTING);
Drawing.drawBlock(block, ((BlockCarvableLayered)block).getBaseTex(), renderer);
GL11.glEnable(GL11.GL_LIGHTING);
Drawing.drawBlock(block, metadata, renderer);
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
}
@Override
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) {
renderer.setOverrideBlockTexture(((BlockCarvableLayered) block).getBaseTex());
renderer.renderStandardBlock(block, x, y, z);
renderer.clearOverrideBlockTexture();
renderer.renderStandardBlock(block, x, y, z);
return true;
}
@Override
public boolean shouldRender3DInInventory(int modelId) {
return true;
}
@Override
public int getRenderId() {
return Chisel.renderLayeredId;
}
}