package com.cricketcraft.chisel.client.render; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.world.IBlockAccess; import org.lwjgl.opengl.GL11; import com.cricketcraft.chisel.Chisel; import com.cricketcraft.chisel.block.BlockCarvableLayered; import com.cricketcraft.ctmlib.Drawing; import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; import cpw.mods.fml.client.registry.RenderingRegistry; public class RendererSimpleLayered implements ISimpleBlockRenderingHandler { public RendererSimpleLayered() { Chisel.renderLayeredId = RenderingRegistry.getNextAvailableRenderId(); } @Override public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) { GL11.glTranslatef(-0.5F, -0.5F, -0.5F); GL11.glDisable(GL11.GL_LIGHTING); Drawing.drawBlock(block, ((BlockCarvableLayered)block).getBaseTex(), renderer); GL11.glEnable(GL11.GL_LIGHTING); Drawing.drawBlock(block, metadata, renderer); GL11.glTranslatef(0.5F, 0.5F, 0.5F); } @Override public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) { renderer.setOverrideBlockTexture(((BlockCarvableLayered) block).getBaseTex()); renderer.renderStandardBlock(block, x, y, z); renderer.clearOverrideBlockTexture(); renderer.renderStandardBlock(block, x, y, z); return true; } @Override public boolean shouldRender3DInInventory(int modelId) { return true; } @Override public int getRenderId() { return Chisel.renderLayeredId; } }