package module.item.instance.chapter0;
import module.character.api.ICharacter;
import module.character.constants.CStatus.status;
import module.item.AbstractWeapon;
public class Paddle extends AbstractWeapon {
public Paddle(){
this("�M�O", "paddle");
this.setDescription("���q�ө��i�H�R�쪺�M�O�A�����R�ΡC");
this.setWeaponType(WeaponType.PINGPONG);
this.hitRatio = 0.85;
this.statMap.put(status.WEAPON_ATTACK, 10);
}
public Paddle(String chiName, String engName) {
super(chiName, engName);
}
@Override
public void onAttack(ICharacter src, ICharacter target) {
// shows nothing
}
}