package module.item.instance.chapter0; import module.character.api.ICharacter; import module.character.constants.CStatus.status; import module.item.AbstractWeapon; public class Paddle extends AbstractWeapon { public Paddle(){ this("�M�O", "paddle"); this.setDescription("���q�ө��i�H�R�쪺�M�O�A�����R�ΡC"); this.setWeaponType(WeaponType.PINGPONG); this.hitRatio = 0.85; this.statMap.put(status.WEAPON_ATTACK, 10); } public Paddle(String chiName, String engName) { super(chiName, engName); } @Override public void onAttack(ICharacter src, ICharacter target) { // shows nothing } }