package module.command.character;
import module.character.Group;
import module.character.api.ICharacter;
import module.command.CommandServer;
import module.command.api.ICommand;
import module.utility.HelpUtil;
import module.utility.ItemUtil;
public class Equipment implements ICommand {
private String[] name;
public Equipment() {
name = new String[2];
name[0] = "equipment";
name[1] = "eq";
}
@Override
public String[] getName() {
return name;
}
@Override
public boolean action(ICharacter c, String[] command) {
Group g = c.getMyGroup();
synchronized (g.getAtRoom()) {
StringBuffer buf = new StringBuffer();
buf.append(c.getChiName() + "���˳ơG\n");
buf.append(ItemUtil.showPlayerEquip(c));
CommandServer.informGroup(g, buf.toString());
return false;
}
}
@Override
public String getHelp() {
String output = HelpUtil.getHelp("resources/help/equipment.help");
output += "\n";
output += HelpUtil.getHelp("resources/help/chooseTeammate.help");
return output;
}
}