package module.character.instance.chapter0;
import module.character.BaseHumanCharacter;
import module.character.PlayerGroup;
import module.character.constants.CStatus.status;
public class SluggishStudent extends BaseHumanCharacter{
public SluggishStudent(){
this("�b�����ǥ�", "sluggish student");
StringBuffer buf = new StringBuffer();
buf.append("�H�B�i�����@��j�ǥ͡C���줣���W���v�T�A�{�b�إ��b���A���L���C\n");
buf.append("�L�ʤ]���ʪ��ۦb�a�W�A�L�ڷL�}�A��A����Ӥ@�I�����]�S���C");
this.setDesc(buf.toString());
this.setHostile(false);
this.setStatus(status.STRENGTH, 25);
}
public SluggishStudent(String chiName, String engName) {
super(chiName, engName);
// TODO Auto-generated constructor stub
}
@Override
public void normalAction() {
// do nothing
}
@Override
public void onTalk(PlayerGroup g){
g.getAtRoom().informRoom(String.format("%s���ո�%s��͡A���L�@�I�����]�S���C\n",
g.list.get(0).charList.get(0).getChiName(), this.getChiName()));
}
}