package module.character.instance.chapter0; import module.character.BaseHumanCharacter; import module.character.PlayerGroup; import module.character.constants.CStatus.status; public class SluggishStudent extends BaseHumanCharacter{ public SluggishStudent(){ this("�b�����ǥ�", "sluggish student"); StringBuffer buf = new StringBuffer(); buf.append("�H�B�i�����@��j�ǥ͡C���줣���W���v�T�A�{�b�إ��b���A���L���C\n"); buf.append("�L�ʤ]���ʪ��ۦb�a�W�A�L�ڷL�}�A��A����Ӥ@�I�����]�S���C"); this.setDesc(buf.toString()); this.setHostile(false); this.setStatus(status.STRENGTH, 25); } public SluggishStudent(String chiName, String engName) { super(chiName, engName); // TODO Auto-generated constructor stub } @Override public void normalAction() { // do nothing } @Override public void onTalk(PlayerGroup g){ g.getAtRoom().informRoom(String.format("%s���ո�%s��͡A���L�@�I�����]�S���C\n", g.list.get(0).charList.get(0).getChiName(), this.getChiName())); } }