package module.character.instance.main;
import module.character.BaseHumanCharacter;
import module.character.constants.CAttribute.attribute;
import module.character.constants.CStatus.status;
import module.item.api.IEquipment.EquipType;
import module.item.instance.chapter0.Paddle;
public class Tao extends BaseHumanCharacter{
public Tao(){
this("����", "tao");
String desc = "�������D���k�H�A�y�W�L�ɵL�賣�a�۲H�w�����A�ϩ��ƶ��S����\n";
desc += "��Ʊ������ʥL�C�L��ۤ@�����K���Ʀ��B�ʭm�A�⤤����y����\n";
desc += "�Aı�o�L�O�dzƥh�������P���y�ɡC";
this.setDesc(desc);
this.setHostile(false);
this.addAttribute(attribute.HP, 150);
this.statusMap.put(status.STRENGTH, 38);
this.statusMap.put(status.CONSTITUTION, 13);
this.statusMap.put(status.SPEED, 3200);
// add equipment
this.equipMap.put(EquipType.WEAPON, new Paddle());
}
public Tao(String chiName, String engName) {
super(chiName, engName);
}
}