package module.character.instance.main; import module.character.BaseHumanCharacter; import module.character.constants.CAttribute.attribute; import module.character.constants.CStatus.status; import module.item.api.IEquipment.EquipType; import module.item.instance.chapter0.Paddle; public class Tao extends BaseHumanCharacter{ public Tao(){ this("����", "tao"); String desc = "�������D���k�H�A�y�W�L�ɵL�賣�a�۲H�w�����A�ϩ��ƶ��S����\n"; desc += "��Ʊ������ʥL�C�L��ۤ@�����K���Ʀ��B�ʭm�A�⤤����y����\n"; desc += "�Aı�o�L�O�dzƥh�������P���y�ɡC"; this.setDesc(desc); this.setHostile(false); this.addAttribute(attribute.HP, 150); this.statusMap.put(status.STRENGTH, 38); this.statusMap.put(status.CONSTITUTION, 13); this.statusMap.put(status.SPEED, 3200); // add equipment this.equipMap.put(EquipType.WEAPON, new Paddle()); } public Tao(String chiName, String engName) { super(chiName, engName); } }