/*
* Copyright (c) 2010, SQL Power Group Inc.
*
* This file is part of SQL Power Library.
*
* SQL Power Library is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* SQL Power Library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ca.sqlpower.swingui;
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Component;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.geom.Line2D;
import javax.swing.Icon;
public class LessthanGreaterthanIcon implements Icon {
public static enum Type {
LESSTHAN, GREATERTHAN
}
private final Type type;
private final float size;
private final float strokeWidth;
public LessthanGreaterthanIcon(Type type) {
this.type = type;
this.size = 8;
this.strokeWidth = 1.49f;
}
public int getIconHeight() {
return (int) size;
}
public int getIconWidth() {
return (int) size;
}
public void paintIcon(Component c, Graphics g, int x, int y) {
Graphics2D g2d = (Graphics2D) g.create();
// Set up graphics
g2d.setRenderingHint(RenderingHints.KEY_FRACTIONALMETRICS, RenderingHints.VALUE_FRACTIONALMETRICS_ON);
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2d.setStroke(new BasicStroke(strokeWidth, BasicStroke.CAP_SQUARE, BasicStroke.JOIN_BEVEL));
g2d.setColor(Color.BLACK);
Line2D top;
Line2D bottom;
float xf = (float) x;
float yf = (float) y;
if (type == Type.LESSTHAN) {
// Draw '<'
top = new Line2D.Float(xf, yf + (size/2), xf + size, yf);
bottom = new Line2D.Float(xf, yf + (size/2), xf + size, yf + size);
} else {
// Draw '>'
top = new Line2D.Float(xf, yf, xf + size, yf + (size/2));
bottom = new Line2D.Float(xf, yf + size, xf + size, yf + (size/2));
}
g2d.draw(top);
g2d.draw(bottom);
g2d.dispose();
}
}