/* * Copyright (c) 1998-2011 Caucho Technology -- all rights reserved * * This file is part of Resin(R) Open Source * * Each copy or derived work must preserve the copyright notice and this * notice unmodified. * * Resin Open Source is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * Resin Open Source is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE, or any warranty * of NON-INFRINGEMENT. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License * along with Resin Open Source; if not, write to the * Free SoftwareFoundation, Inc. * 59 Temple Place, Suite 330 * Boston, MA 02111-1307 USA * * @author Scott Ferguson */ package com.caucho.config.core; import javax.annotation.PostConstruct; import com.caucho.config.program.ConfigProgram; import com.caucho.config.program.ContainerProgram; import com.caucho.loader.EnvironmentBean; import com.caucho.loader.EnvironmentClassLoader; /** * Separate environment for a bean */ public class ResinEnv extends ResinControl implements EnvironmentBean { private EnvironmentClassLoader _loader; private ContainerProgram _init = new ContainerProgram(); /** * Instantiates the environment. */ public ResinEnv() { _loader = EnvironmentClassLoader.create(); _loader.setOwner(this); } /** * Returns the class loader. */ public ClassLoader getClassLoader() { return _loader; } /** * Sets the class loader. */ public void setEnvironmentClassLoader(EnvironmentClassLoader loader) { _loader = loader; } /** * Adds to the builder program. */ public void addBuilderProgram(ConfigProgram program) { _init.addProgram(program); } @PostConstruct public void init() throws Throwable { Object object = getObject(); if (object != null) _init.configure(object); } }