/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx.tests.g3d.shadows.system.realistic;
import com.badlogic.gdx.graphics.g3d.Renderable;
import com.badlogic.gdx.graphics.g3d.Shader;
import com.badlogic.gdx.graphics.g3d.utils.DefaultShaderProvider;
/** @author realitix */
public class Pass1ShaderProvider extends DefaultShaderProvider {
@Override
protected Shader createShader (final Renderable renderable) {
return new Pass1Shader(renderable);
}
@Override
public Shader getShader (Renderable renderable) {
for (Shader shader : shaders) {
if (shader.canRender(renderable)) return shader;
}
final Shader shader = createShader(renderable);
shader.init();
shaders.add(shader);
return shader;
}
}