/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx.scenes.scene2d.utils;
import com.badlogic.gdx.graphics.g2d.Batch;
/** A drawable knows how to draw itself at a given rectangular size. It provides border sizes and a minimum size so that other code
* can determine how to size and position content.
* @author Nathan Sweet */
public interface Drawable {
/** Draws this drawable at the specified bounds. The drawable should be tinted with {@link Batch#getColor()}, possibly by mixing
* its own color. */
public void draw (Batch batch, float x, float y, float width, float height);
public float getLeftWidth ();
public void setLeftWidth (float leftWidth);
public float getRightWidth ();
public void setRightWidth (float rightWidth);
public float getTopHeight ();
public void setTopHeight (float topHeight);
public float getBottomHeight ();
public void setBottomHeight (float bottomHeight);
public float getMinWidth ();
public void setMinWidth (float minWidth);
public float getMinHeight ();
public void setMinHeight (float minHeight);
}