/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx.tests;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input.Keys;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.PerspectiveCamera;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
import com.badlogic.gdx.graphics.glutils.ShapeRenderer.ShapeType;
import com.badlogic.gdx.math.MathUtils;
import com.badlogic.gdx.tests.utils.GdxTest;
import com.badlogic.gdx.tests.utils.PerspectiveCamController;
public class ShapeRendererTest extends GdxTest {
ShapeRenderer renderer;
PerspectiveCamera cam;
PerspectiveCamController controller;
SpriteBatch batch;
BitmapFont font;
public void create () {
renderer = new ShapeRenderer();
cam = new PerspectiveCamera(47, Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
cam.position.set(0, 0, 2);
cam.near = 0.1f;
controller = new PerspectiveCamController(cam);
Gdx.input.setInputProcessor(controller);
batch = new SpriteBatch();
font = new BitmapFont(Gdx.files.internal("data/arial-15.fnt"), false);
}
public void render () {
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT | GL20.GL_DEPTH_BUFFER_BIT);
Gdx.gl.glEnable(GL20.GL_DEPTH_TEST);
cam.update();
renderer.setProjectionMatrix(cam.combined);
renderer.identity();
renderer.rotate(0, 1, 0, 20);
renderer.translate(-0.5f, -0.5f, 0);
MathUtils.random.setSeed(0);
renderer.begin(ShapeType.Point);
renderer.setColor(Color.PINK);
for (int i = 0; i < 100; i++)
renderer.point(MathUtils.random(0.0f, 1.0f), MathUtils.random(0.0f, 1.0f), 0);
renderer.end();
if (Gdx.input.isKeyPressed(Keys.F)) {
renderer.begin(ShapeType.Filled);
renderer.setColor(Color.RED);
renderer.rect(0, 0, 1, 1);
renderer.setColor(Color.BLUE);
renderer.circle(0.2f, 0.2f, 0.5f, 40);
renderer.setColor(Color.WHITE);
renderer.box(0.1f, 0.1f, 0.1f, 0.3f, 0.25f, 0.1f);
renderer.setColor(Color.GREEN);
renderer.cone(0.6f, 0.6f, 0, 0.3f, 0.75f, 20);
renderer.setColor(Color.MAGENTA);
renderer.triangle(-0.1f, 0.1f, -0.6f, -0.1f, -0.3f, 0.5f);
renderer.setColor(Color.GOLD);
renderer.ellipse(0.7f, -0.1f, 0.3f, 0.1f, 45f, 40);
renderer.ellipse(0.7f, -0.1f, 0.3f, 0.1f, 135f);
renderer.end();
} else {
renderer.begin(ShapeType.Line);
renderer.setColor(Color.RED);
renderer.rect(0, 0, 1, 1);
renderer.setColor(Color.BLUE);
renderer.circle(0.2f, 0.2f, 0.5f, 40);
renderer.setColor(Color.YELLOW);
renderer.line(0, 0, 1, 1);
renderer.setColor(Color.WHITE);
renderer.box(0.1f, 0.1f, 0.1f, 0.3f, 0.25f, 0.1f);
renderer.setColor(Color.GREEN);
renderer.cone(0.6f, 0.6f, 0, 0.3f, 0.75f, 20);
renderer.setColor(Color.MAGENTA);
renderer.triangle(-0.1f, 0.1f, -0.6f, -0.1f, -0.3f, 0.5f);
renderer.setColor(Color.CYAN);
renderer.curve(0.0f, 0.25f, 0.2f, 0.3f, 0.3f, 0.6f, 0.1f, 0.5f, 30);
renderer.setColor(Color.GOLD);
renderer.ellipse(0.7f, -0.1f, 0.3f, 0.1f, 45f, 40);
renderer.ellipse(0.7f, -0.1f, 0.3f, 0.1f, 135f);
renderer.end();
}
batch.begin();
font.draw(batch, "fps: " + Gdx.graphics.getFramesPerSecond(), 0, 20);
batch.end();
}
@Override
public void dispose () {
batch.dispose();
font.dispose();
renderer.dispose();
}
}