/** * L2FProd.com Common Components 7.3 License. * * Copyright 2005-2007 L2FProd.com * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.l2fprod.common.swing.plaf; import com.l2fprod.common.swing.plaf.aqua.AquaLookAndFeelAddons; import com.l2fprod.common.swing.plaf.metal.MetalLookAndFeelAddons; import com.l2fprod.common.swing.plaf.windows.WindowsClassicLookAndFeelAddons; import com.l2fprod.common.swing.plaf.windows.WindowsLookAndFeelAddons; import com.l2fprod.common.util.OS; import java.beans.PropertyChangeEvent; import java.beans.PropertyChangeListener; import java.lang.reflect.Method; import java.util.ArrayList; import java.util.Iterator; import java.util.List; import javax.swing.JComponent; import javax.swing.UIManager; import javax.swing.plaf.ComponentUI; import javax.swing.plaf.metal.MetalLookAndFeel; /** * Provides additional pluggable UI for new components added by the * library. By default, the library uses the pluggable UI returned by * {@link #getBestMatchAddonClassName()}. * <p> * The default addon can be configured using the * <code>swing.addon</code> system property as follow: * <ul> * <li>on the command line, * <code>java -Dswing.addon=ADDONCLASSNAME ...</code></li> * <li>at runtime and before using the library components * <code>System.getProperties().put("swing.addon", ADDONCLASSNAME);</code> * </li> * </ul> * <p> * The addon can also be installed directly by calling the * {@link #setAddon(String)}method. For example, to install the * Windows addons, add the following statement * <code>LookAndFeelAddons.setAddon("com.l2fprod.common.swing.plaf.windows.WindowsLookAndFeelAddons");</code>. * * @author <a href="mailto:fred@L2FProd.com">Frederic Lavigne</a> */ public class LookAndFeelAddons { private static List contributedComponents = new ArrayList(); /** * Key used to ensure the current UIManager has been populated by the * LookAndFeelAddons. */ private static final Object APPCONTEXT_INITIALIZED = new Object(); private static boolean trackingChanges = false; private static PropertyChangeListener changeListener; static { // load the default addon String addonClassname = getBestMatchAddonClassName(); try { addonClassname = System.getProperty("swing.addon", addonClassname); } catch (SecurityException e) { // security exception may arise in Java Web Start } try { setAddon(addonClassname); setTrackingLookAndFeelChanges(true); } catch (InstantiationException e) { e.printStackTrace(); } catch (IllegalAccessException e) { e.printStackTrace(); } catch (ClassNotFoundException e) { e.printStackTrace(); } } private static LookAndFeelAddons currentAddon; public void initialize() { for (Iterator iter = contributedComponents.iterator(); iter.hasNext();) { ComponentAddon addon = (ComponentAddon)iter.next(); addon.initialize(this); } } public void uninitialize() { for (Iterator iter = contributedComponents.iterator(); iter.hasNext();) { ComponentAddon addon = (ComponentAddon)iter.next(); addon.uninitialize(this); } } /** * Adds the given defaults in UIManager. * * Note: the values are added only if they do not exist in the existing look * and feel defaults. This makes it possible for look and feel implementors to * override library defaults. * * Note: the array is traversed in reverse order. If a key is found twice in * the array, the key/value with the highest position in the array gets * precedence over the other key in the array * * @param keysAndValues */ public void loadDefaults(Object[] keysAndValues) { // Go in reverse order so the most recent keys get added first... for (int i = keysAndValues.length - 2; i >= 0; i = i - 2) { if (UIManager.getLookAndFeelDefaults().get(keysAndValues[i]) == null) { UIManager.getLookAndFeelDefaults().put(keysAndValues[i], keysAndValues[i + 1]); } } } public void unloadDefaults(Object[] keysAndValues) { for (int i = 0, c = keysAndValues.length; i < c; i = i + 2) { UIManager.getLookAndFeelDefaults().put(keysAndValues[i], null); } } public static void setAddon(String addonClassName) throws InstantiationException, IllegalAccessException, ClassNotFoundException { setAddon(Class.forName(addonClassName)); } public static void setAddon(Class addonClass) throws InstantiationException, IllegalAccessException { LookAndFeelAddons addon = (LookAndFeelAddons)addonClass.newInstance(); setAddon(addon); } public static void setAddon(LookAndFeelAddons addon) { if (currentAddon != null) { currentAddon.uninitialize(); } addon.initialize(); currentAddon = addon; UIManager.put(APPCONTEXT_INITIALIZED, Boolean.TRUE); } public static LookAndFeelAddons getAddon() { return currentAddon; } /** * Based on the current look and feel (as returned by * <code>UIManager.getLookAndFeel()</code>), this method returns * the name of the closest <code>LookAndFeelAddons</code> to use. * * @return the addon matching the currently installed look and feel */ public static String getBestMatchAddonClassName() { String lnf = UIManager.getLookAndFeel().getClass().getName(); String addon; if (UIManager.getCrossPlatformLookAndFeelClassName().equals(lnf)) { addon = MetalLookAndFeelAddons.class.getName(); } else if (UIManager.getSystemLookAndFeelClassName().equals(lnf)) { addon = getSystemAddonClassName(); } else if ("com.sun.java.swing.plaf.windows.WindowsLookAndFeel".equals(lnf) || "com.jgoodies.looks.windows.WindowsLookAndFeel".equals(lnf)) { if (OS.isUsingWindowsVisualStyles()) { addon = WindowsLookAndFeelAddons.class.getName(); } else { addon = WindowsClassicLookAndFeelAddons.class.getName(); } } else if ("com.sun.java.swing.plaf.windows.WindowsClassicLookAndFeel" .equals(lnf)) { addon = WindowsClassicLookAndFeelAddons.class.getName(); } else if (UIManager.getLookAndFeel() instanceof MetalLookAndFeel) { // for JGoodies and other sub-l&fs of Metal addon = MetalLookAndFeelAddons.class.getName(); } else { addon = getSystemAddonClassName(); } return addon; } /** * Gets the addon best suited for the operating system where the * virtual machine is running. * * @return the addon matching the native operating system platform. */ public static String getSystemAddonClassName() { String addon = WindowsClassicLookAndFeelAddons.class.getName(); if (OS.isMacOSX()) { addon = AquaLookAndFeelAddons.class.getName(); } else if (OS.isWindows()) { // see whether of not visual styles are used if (OS.isUsingWindowsVisualStyles()) { addon = WindowsLookAndFeelAddons.class.getName(); } else { addon = WindowsClassicLookAndFeelAddons.class.getName(); } } return addon; } /** * Each new component added by the library will contribute its * default UI classes, colors and fonts to the LookAndFeelAddons. * See {@link ComponentAddon}. * * @param component */ public static void contribute(ComponentAddon component) { contributedComponents.add(component); if (currentAddon != null) { // make sure to initialize any addons added after the // LookAndFeelAddons has been installed component.initialize(currentAddon); } } /** * Removes the contribution of the given addon * * @param component */ public static void uncontribute(ComponentAddon component) { contributedComponents.remove(component); if (currentAddon != null) { component.uninitialize(currentAddon); } } /** * Workaround for IDE mixing up with classloaders and Applets environments. * Consider this method as API private. It must not be called directly. * * @param component * @param expectedUIClass * @return an instance of expectedUIClass */ public static ComponentUI getUI(JComponent component, Class expectedUIClass) { maybeInitialize(); // solve issue with ClassLoader not able to find classes String uiClassname = (String)UIManager.get(component.getUIClassID()); try { Class uiClass = Class.forName(uiClassname); UIManager.put(uiClassname, uiClass); } catch (Exception e) { // we ignore the ClassNotFoundException } ComponentUI ui = UIManager.getUI(component); if (expectedUIClass.isInstance(ui)) { return ui; } else { String realUI = ui.getClass().getName(); Class realUIClass; try { realUIClass = expectedUIClass.getClassLoader() .loadClass(realUI); } catch (ClassNotFoundException e) { throw new RuntimeException("Failed to load class " + realUI, e); } Method createUIMethod = null; try { createUIMethod = realUIClass.getMethod("createUI", new Class[]{JComponent.class}); } catch (NoSuchMethodException e1) { throw new RuntimeException("Class " + realUI + " has no method createUI(JComponent)"); } try { return (ComponentUI)createUIMethod.invoke(null, new Object[]{component}); } catch (Exception e2) { throw new RuntimeException("Failed to invoke " + realUI + "#createUI(JComponent)"); } } } /** * With applets, if you reload the current applet, the UIManager will be * reinitialized (entries previously added by LookAndFeelAddons will be * removed) but the addon will not reinitialize because addon initialize * itself through the static block in components and the classes do not get * reloaded. This means component.updateUI will fail because it will not find * its UI. * * This method ensures LookAndFeelAddons get re-initialized if needed. It must * be called in every component updateUI methods. */ private static synchronized void maybeInitialize() { if (currentAddon != null) { // this is to ensure "UIManager#maybeInitialize" gets called and the // LAFState initialized UIManager.getLookAndFeelDefaults(); if (!UIManager.getBoolean(APPCONTEXT_INITIALIZED)) { setAddon(currentAddon); } } } // // TRACKING OF THE CURRENT LOOK AND FEEL // private static class UpdateAddon implements PropertyChangeListener { public void propertyChange(PropertyChangeEvent evt) { try { setAddon(getBestMatchAddonClassName()); } catch (Exception e) { // should not happen throw new RuntimeException(e); } } } /** * If true, everytime the Swing look and feel is changed, the addon which * best matches the current look and feel will be automatically selected. * * @param tracking * true to automatically update the addon, false to not automatically * track the addon. Defaults to false. * @see #getBestMatchAddonClassName() */ public static synchronized void setTrackingLookAndFeelChanges(boolean tracking) { if (trackingChanges != tracking) { if (tracking) { if (changeListener == null) { changeListener = new UpdateAddon(); } UIManager.addPropertyChangeListener(changeListener); } else { if (changeListener != null) { UIManager.removePropertyChangeListener(changeListener); } changeListener = null; } trackingChanges = tracking; } } /** * @return true if the addon will be automatically change to match the current * look and feel * @see #setTrackingLookAndFeelChanges(boolean) */ public static synchronized boolean isTrackingLookAndFeelChanges() { return trackingChanges; } }