/* * Copyright (c) 2001, 2005, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ /* * @test * @bug 4514971 * @summary Verify applications do not read handshake data after failure */ import java.io.*; import java.net.*; import javax.net.ssl.*; public class ReadHandshake { /* * ============================================================= * Set the various variables needed for the tests, then * specify what tests to run on each side. */ /* * Should we run the client or server in a separate thread? * Both sides can throw exceptions, but do you have a preference * as to which side should be the main thread. */ static boolean separateServerThread = true; // Note: we use anonymous ciphersuites only, no keys/ trusted certs needed private final static String[] CLIENT_SUITES = new String[] { "SSL_DH_anon_WITH_3DES_EDE_CBC_SHA", }; private final static String[] SERVER_SUITES = new String[] { "SSL_DH_anon_WITH_RC4_128_MD5", }; /* * Is the server ready to serve? */ volatile static boolean serverReady = false; /* * Turn on SSL debugging? */ static boolean debug = false; /* * If the client or server is doing some kind of object creation * that the other side depends on, and that thread prematurely * exits, you may experience a hang. The test harness will * terminate all hung threads after its timeout has expired, * currently 3 minutes by default, but you might try to be * smart about it.... */ /* * Define the server side of the test. * * If the server prematurely exits, serverReady will be set to true * to avoid infinite hangs. */ void doServerSide() throws Exception { SSLSocket sslSocket = null; SSLServerSocket sslServerSocket = null; try { SSLServerSocketFactory sslssf = (SSLServerSocketFactory) SSLServerSocketFactory.getDefault(); sslServerSocket = (SSLServerSocket) sslssf.createServerSocket(serverPort); serverPort = sslServerSocket.getLocalPort(); sslServerSocket.setEnabledCipherSuites(SERVER_SUITES); /* * Signal Client, we're ready for his connect. */ serverReady = true; System.out.println("Server waiting for connection"); sslSocket = (SSLSocket) sslServerSocket.accept(); InputStream sslIS = sslSocket.getInputStream(); OutputStream sslOS = sslSocket.getOutputStream(); System.out.println("Server starting handshake..."); try { sslIS.read(); throw new Exception("No handshake exception on server side"); } catch (IOException e) { System.out.println("Handshake failed on server side, OK"); } for (int i = 0; i < 3; i++) { try { int ch; if ((ch = sslIS.read()) != -1) { throw new Exception("Read succeeded server side: " + ch); } } catch (IOException e) { System.out.println("Exception for read() on server, OK"); } } } finally { closeSocket(sslSocket); closeSocket(sslServerSocket); } } private static void closeSocket(Socket s) { try { if (s != null) { s.close(); } } catch (Exception e) { // ignore } } private static void closeSocket(ServerSocket s) { try { if (s != null) { s.close(); } } catch (Exception e) { // ignore } } /* * Define the client side of the test. * * If the server prematurely exits, serverReady will be set to true * to avoid infinite hangs. */ void doClientSide() throws Exception { /* * Wait for server to get started. */ while (!serverReady) { Thread.sleep(80); } SSLSocket sslSocket = null; try { SSLSocketFactory sslsf = (SSLSocketFactory) SSLSocketFactory.getDefault(); sslSocket = (SSLSocket) sslsf.createSocket("localhost", serverPort); sslSocket.setEnabledCipherSuites(CLIENT_SUITES); InputStream sslIS = sslSocket.getInputStream(); OutputStream sslOS = sslSocket.getOutputStream(); System.out.println("Client starting handshake..."); try { sslIS.read(); throw new Exception("No handshake exception on client side"); } catch (IOException e) { System.out.println("Handshake failed on client side, OK"); } for (int i = 0; i < 3; i++) { try { int ch; if ((ch = sslIS.read()) != -1) { throw new Exception("Read succeeded on client side: " + ch); } } catch (IOException e) { System.out.println("Exception for read() on client, OK"); } } } finally { sslSocket.close(); } } /* * ============================================================= * The remainder is just support stuff */ volatile int serverPort = 0; volatile Exception serverException = null; volatile Exception clientException = null; public static void main(String[] args) throws Exception { if (debug) System.setProperty("javax.net.debug", "all"); /* * Start the tests. */ new ReadHandshake(); } Thread clientThread = null; Thread serverThread = null; /* * Primary constructor, used to drive remainder of the test. * * Fork off the other side, then do your work. */ ReadHandshake() throws Exception { startServer(true); startClient(true); serverThread.join(); clientThread.join(); /* * When we get here, the test is pretty much over. * * If the main thread excepted, that propagates back * immediately. If the other thread threw an exception, we * should report back. */ if (serverException != null) { if (clientException != null) { System.out.println("Client exception:"); clientException.printStackTrace(System.out); } throw serverException; } if (clientException != null) { throw clientException; } } void startServer(boolean newThread) throws Exception { if (newThread) { serverThread = new Thread() { public void run() { try { doServerSide(); } catch (Exception e) { /* * Our server thread just died. * * Release the client, if not active already... */ System.err.println("Server died..."); serverReady = true; serverException = e; } } }; serverThread.start(); } else { doServerSide(); } } void startClient(boolean newThread) throws Exception { if (newThread) { clientThread = new Thread() { public void run() { try { doClientSide(); } catch (Exception e) { /* * Our client thread just died. */ System.err.println("Client died..."); clientException = e; } } }; clientThread.start(); } else { doClientSide(); } } }