/* * Copyright (c) 2007, 2008, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ /* * @test * @bug 6764257 * @summary Tests that the color is reset properly after save/restore context * @author Dmitri.Trembovetski@sun.com: area=Graphics * @compile -XDignore.symbol.file=true RSLContextInvalidationTest.java * @run main/othervm RSLContextInvalidationTest * @run main/othervm -Dsun.java2d.noddraw=true RSLContextInvalidationTest * @run main/othervm -Dsun.java2d.opengl=True RSLContextInvalidationTest */ import java.awt.Color; import java.awt.Graphics; import java.awt.GraphicsConfiguration; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.image.BufferedImage; import java.awt.image.VolatileImage; import sun.java2d.DestSurfaceProvider; import sun.java2d.Surface; import sun.java2d.pipe.RenderQueue; import sun.java2d.pipe.hw.*; public class RSLContextInvalidationTest { public static void main(String[] args) { GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment(); GraphicsDevice gd = ge.getDefaultScreenDevice(); GraphicsConfiguration gc = gd.getDefaultConfiguration(); VolatileImage vi = gc.createCompatibleVolatileImage(100, 100); vi.validate(gc); VolatileImage vi1 = gc.createCompatibleVolatileImage(100, 100); vi1.validate(gc); if (!(vi instanceof DestSurfaceProvider)) { System.out.println("Test considered PASSED: no HW acceleration"); return; } DestSurfaceProvider p = (DestSurfaceProvider)vi; Surface s = p.getDestSurface(); if (!(s instanceof AccelSurface)) { System.out.println("Test considered PASSED: no HW acceleration"); return; } AccelSurface dst = (AccelSurface)s; Graphics g = vi.createGraphics(); g.drawImage(vi1, 95, 95, null); g.setColor(Color.red); g.fillRect(0, 0, 100, 100); g.setColor(Color.black); g.fillRect(0, 0, 100, 100); // after this the validated context color is black RenderQueue rq = dst.getContext().getRenderQueue(); rq.lock(); try { dst.getContext().saveState(); dst.getContext().restoreState(); } finally { rq.unlock(); } // this will cause ResetPaint (it will set color to extended EA=ff, // which is ffffffff==Color.white) g.drawImage(vi1, 95, 95, null); // now try filling with black again, but it will come up as white // because this fill rect won't validate the color properly g.setColor(Color.black); g.fillRect(0, 0, 100, 100); BufferedImage bi = vi.getSnapshot(); if (bi.getRGB(50, 50) != Color.black.getRGB()) { throw new RuntimeException("Test FAILED: found color="+ Integer.toHexString(bi.getRGB(50, 50))+" instead of "+ Integer.toHexString(Color.black.getRGB())); } System.out.println("Test PASSED."); } }