package com.glview.hwui.op; import com.glview.hwui.GLCanvas; public class SetMatrixOp extends StateOp { float[] mMatrix = new float[16]; public SetMatrixOp() { } public static SetMatrixOp obtain(float[] matrix, int offset) { SetMatrixOp op = (SetMatrixOp) OpFactory.get().poll(SetMatrixOp.class); return op; } @Override void applyState(GLCanvas canvas) { } @Override protected void recycleInner() { super.recycleInner(); } }