package com.glview.hwui.op;
import com.glview.hwui.GLCanvas;
public class SetMatrixOp extends StateOp {
float[] mMatrix = new float[16];
public SetMatrixOp() {
}
public static SetMatrixOp obtain(float[] matrix, int offset) {
SetMatrixOp op = (SetMatrixOp) OpFactory.get().poll(SetMatrixOp.class);
return op;
}
@Override
void applyState(GLCanvas canvas) {
}
@Override
protected void recycleInner() {
super.recycleInner();
}
}