package com.glview.hwui.op; import com.glview.hwui.GLCanvas; public class RestoreOp extends StateOp { public RestoreOp() { } public static RestoreOp obtain() { RestoreOp op = (RestoreOp) OpFactory.get().poll(RestoreOp.class); return op; } @Override void applyState(GLCanvas canvas) { canvas.restore(); } }