package com.glview.hwui.op;
import com.glview.hwui.GLCanvas;
public class RestoreToCountOp extends StateOp {
private int mSaveCount;
public RestoreToCountOp() {
}
public static RestoreToCountOp obtain(int saveCount) {
RestoreToCountOp op = (RestoreToCountOp) OpFactory.get().poll(RestoreToCountOp.class);
op.mSaveCount = saveCount;
return op;
}
@Override
void applyState(GLCanvas canvas) {
canvas.restoreToCount(mSaveCount);
}
}