package com.rendernode.test.demos; import android.os.Bundle; import com.glview.view.LayoutInflater; import com.glview.view.View; import com.glview.view.ViewGroup; import com.rendernode.test.R; public class RippleShaderActivity extends BaseActivity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); View v = LayoutInflater.from(this).inflate(R.layout.gl_layout_shader, (ViewGroup) null, false); setGLContentView(v); } }