package net.sf.colossus.server; public interface INotifyWebServer { public final String ALL_CLIENTS_CONNECTED = "All clients connected"; public final String GAME_STARTUP_COMPLETED = "Game Startup Completed"; public final String GAME_STARTUP_FAILED = "Game Startup Failed! Reason: "; public abstract boolean isActive(); public abstract void readyToAcceptClients(); public abstract void gotClient(String playerName, boolean remote); public abstract void allClientsConnected(); public abstract void gameStartupCompleted(); public abstract void gameStartupFailed(String reason); public abstract void serverStoppedRunning(); public abstract void gameIsSuspended(); }