package net.sf.colossus.server;
public interface INotifyWebServer
{
public final String ALL_CLIENTS_CONNECTED = "All clients connected";
public final String GAME_STARTUP_COMPLETED = "Game Startup Completed";
public final String GAME_STARTUP_FAILED = "Game Startup Failed! Reason: ";
public abstract boolean isActive();
public abstract void readyToAcceptClients();
public abstract void gotClient(String playerName, boolean remote);
public abstract void allClientsConnected();
public abstract void gameStartupCompleted();
public abstract void gameStartupFailed(String reason);
public abstract void serverStoppedRunning();
public abstract void gameIsSuspended();
}