package net.sf.colossus.server; import java.util.logging.Logger; import junit.framework.TestCase; import net.sf.colossus.common.Constants; import net.sf.colossus.common.Options; import net.sf.colossus.common.TestConstants; import net.sf.colossus.common.WhatNextManager; import net.sf.colossus.util.ErrorUtils; import net.sf.colossus.variant.Variant; public class StartDefaultTest extends TestCase { private static final Logger LOGGER = Logger .getLogger(StartDefaultTest.class.getName()); public StartDefaultTest(String name) { super(name); } private final static String CUSTOM_PATH = TestConstants.TEST_COLOSSUS_HOME; public void testStartDefault() { LOGGER.info("test: starting Default variant."); Options.setStartupTest(true); ErrorUtils.clearErrorDuringFunctionalTest(); // noFile argument true, we never want the START options to be saved. Options startOptions = new Options(Constants.OPTIONS_START, true); WhatNextManager whatNextManager = new WhatNextManager(startOptions); // use colossus-home from resource directory. // Get -server.cf file from there. // The booleans are: noFile=false, readOnly=true Options serverOptions = new Options(Constants.OPTIONS_SERVER_NAME, CUSTOM_PATH, false, true); serverOptions.loadOptions(); Variant variant = VariantSupport.loadVariantByName("Default", true); GameServerSide game = new GameServerSide(whatNextManager, serverOptions, variant); game.startNewGameAndWaitUntilOver(null); assertFalse("Starting game with Default variant encountered problems", ErrorUtils.checkErrorDuringFunctionalTest()); LOGGER.info("OK: starting variant Default COMPLETED."); } }