/* * Copyright (C) 2006 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.phone; import android.content.Context; import android.media.AudioManager; import android.media.Ringtone; import android.media.RingtoneManager; import android.net.Uri; import android.os.Handler; import android.os.IPowerManager; import android.os.Looper; import android.os.Message; import android.os.RemoteException; import android.os.ServiceManager; import android.os.SystemClock; import android.os.SystemProperties; import android.os.Vibrator; import android.util.Log; import com.android.internal.telephony.Phone; /** * Ringer manager for the Phone app. */ public class Ringer { private static final String LOG_TAG = "Ringer"; private static final boolean DBG = (PhoneApp.DBG_LEVEL >= 1) && (SystemProperties.getInt("ro.debuggable", 0) == 1); private static final int PLAY_RING_ONCE = 1; private static final int STOP_RING = 3; private static final int VIBRATE_LENGTH = 1000; // ms private static final int PAUSE_LENGTH = 1000; // ms /** The singleton instance. */ private static Ringer sInstance; // Uri for the ringtone. Uri mCustomRingtoneUri; Ringtone mRingtone; Vibrator mVibrator = new Vibrator(); IPowerManager mPowerManager; volatile boolean mContinueVibrating; VibratorThread mVibratorThread; Context mContext; private Worker mRingThread; private Handler mRingHandler; private long mFirstRingEventTime = -1; private long mFirstRingStartTime = -1; /** * Initialize the singleton Ringer instance. * This is only done once, at startup, from PhoneApp.onCreate(). */ /* package */ static Ringer init(Context context) { synchronized (Ringer.class) { if (sInstance == null) { sInstance = new Ringer(context); } else { Log.wtf(LOG_TAG, "init() called multiple times! sInstance = " + sInstance); } return sInstance; } } /** Private constructor; @see init() */ private Ringer(Context context) { mContext = context; mPowerManager = IPowerManager.Stub.asInterface(ServiceManager.getService(Context.POWER_SERVICE)); } /** * After a radio technology change, e.g. from CDMA to GSM or vice versa, * the Context of the Ringer has to be updated. This is done by that function. * * @parameter Phone, the new active phone for the appropriate radio * technology */ void updateRingerContextAfterRadioTechnologyChange(Phone phone) { if(DBG) Log.d(LOG_TAG, "updateRingerContextAfterRadioTechnologyChange..."); mContext = phone.getContext(); } /** * @return true if we're playing a ringtone and/or vibrating * to indicate that there's an incoming call. * ("Ringing" here is used in the general sense. If you literally * need to know if we're playing a ringtone or vibrating, use * isRingtonePlaying() or isVibrating() instead.) * * @see isVibrating * @see isRingtonePlaying */ boolean isRinging() { synchronized (this) { return (isRingtonePlaying() || isVibrating()); } } /** * @return true if the ringtone is playing * @see isVibrating * @see isRinging */ private boolean isRingtonePlaying() { synchronized (this) { return (mRingtone != null && mRingtone.isPlaying()) || (mRingHandler != null && mRingHandler.hasMessages(PLAY_RING_ONCE)); } } /** * @return true if we're vibrating in response to an incoming call * @see isVibrating * @see isRinging */ private boolean isVibrating() { synchronized (this) { return (mVibratorThread != null); } } /** * Starts the ringtone and/or vibrator */ void ring() { if (DBG) log("ring()..."); synchronized (this) { try { if (PhoneApp.getInstance().showBluetoothIndication()) { mPowerManager.setAttentionLight(true, 0x000000ff); } else { mPowerManager.setAttentionLight(true, 0x00ffffff); } } catch (RemoteException ex) { // the other end of this binder call is in the system process. } if (shouldVibrate() && mVibratorThread == null) { mContinueVibrating = true; mVibratorThread = new VibratorThread(); if (DBG) log("- starting vibrator..."); mVibratorThread.start(); } AudioManager audioManager = (AudioManager) mContext.getSystemService(Context.AUDIO_SERVICE); if (audioManager.getStreamVolume(AudioManager.STREAM_RING) == 0) { if (DBG) log("skipping ring because volume is zero"); return; } makeLooper(); if (mFirstRingEventTime < 0) { mFirstRingEventTime = SystemClock.elapsedRealtime(); mRingHandler.sendEmptyMessage(PLAY_RING_ONCE); } else { // For repeat rings, figure out by how much to delay // the ring so that it happens the correct amount of // time after the previous ring if (mFirstRingStartTime > 0) { // Delay subsequent rings by the delta between event // and play time of the first ring if (DBG) { log("delaying ring by " + (mFirstRingStartTime - mFirstRingEventTime)); } mRingHandler.sendEmptyMessageDelayed(PLAY_RING_ONCE, mFirstRingStartTime - mFirstRingEventTime); } else { // We've gotten two ring events so far, but the ring // still hasn't started. Reset the event time to the // time of this event to maintain correct spacing. mFirstRingEventTime = SystemClock.elapsedRealtime(); } } } } boolean shouldVibrate() { AudioManager audioManager = (AudioManager) mContext.getSystemService(Context.AUDIO_SERVICE); return audioManager.shouldVibrate(AudioManager.VIBRATE_TYPE_RINGER); } /** * Stops the ringtone and/or vibrator if any of these are actually * ringing/vibrating. */ void stopRing() { synchronized (this) { if (DBG) log("stopRing()..."); try { mPowerManager.setAttentionLight(false, 0x00000000); } catch (RemoteException ex) { // the other end of this binder call is in the system process. } if (mRingHandler != null) { mRingHandler.removeCallbacksAndMessages(null); Message msg = mRingHandler.obtainMessage(STOP_RING); msg.obj = mRingtone; mRingHandler.sendMessage(msg); PhoneUtils.setAudioMode(); mRingThread = null; mRingHandler = null; mRingtone = null; mFirstRingEventTime = -1; mFirstRingStartTime = -1; } else { if (DBG) log("- stopRing: null mRingHandler!"); } if (mVibratorThread != null) { if (DBG) log("- stopRing: cleaning up vibrator thread..."); mContinueVibrating = false; mVibratorThread = null; } // Also immediately cancel any vibration in progress. mVibrator.cancel(); } } private class VibratorThread extends Thread { public void run() { while (mContinueVibrating) { mVibrator.vibrate(VIBRATE_LENGTH); SystemClock.sleep(VIBRATE_LENGTH + PAUSE_LENGTH); } } } private class Worker implements Runnable { private final Object mLock = new Object(); private Looper mLooper; Worker(String name) { Thread t = new Thread(null, this, name); t.start(); synchronized (mLock) { while (mLooper == null) { try { mLock.wait(); } catch (InterruptedException ex) { } } } } public Looper getLooper() { return mLooper; } public void run() { synchronized (mLock) { Looper.prepare(); mLooper = Looper.myLooper(); mLock.notifyAll(); } Looper.loop(); } public void quit() { mLooper.quit(); } } /** * Sets the ringtone uri in preparation for ringtone creation * in makeLooper(). This uri is defaulted to the phone-wide * default ringtone. */ void setCustomRingtoneUri (Uri uri) { if (uri != null) { mCustomRingtoneUri = uri; } } private void makeLooper() { if (mRingThread == null) { mRingThread = new Worker("ringer"); mRingHandler = new Handler(mRingThread.getLooper()) { @Override public void handleMessage(Message msg) { Ringtone r = null; switch (msg.what) { case PLAY_RING_ONCE: if (DBG) log("mRingHandler: PLAY_RING_ONCE..."); if (mRingtone == null && !hasMessages(STOP_RING)) { // create the ringtone with the uri if (DBG) log("creating ringtone: " + mCustomRingtoneUri); r = RingtoneManager.getRingtone(mContext, mCustomRingtoneUri); synchronized (Ringer.this) { if (!hasMessages(STOP_RING)) { mRingtone = r; } } } r = mRingtone; if (r != null && !hasMessages(STOP_RING) && !r.isPlaying()) { PhoneUtils.setAudioMode(); r.play(); synchronized (Ringer.this) { if (mFirstRingStartTime < 0) { mFirstRingStartTime = SystemClock.elapsedRealtime(); } } } break; case STOP_RING: if (DBG) log("mRingHandler: STOP_RING..."); r = (Ringtone) msg.obj; if (r != null) { r.stop(); } else { if (DBG) log("- STOP_RING with null ringtone! msg = " + msg); } getLooper().quit(); break; } } }; } } private static void log(String msg) { Log.d(LOG_TAG, msg); } }