/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.gallery3d.photoeditor; import android.content.Context; import android.graphics.RectF; import android.opengl.GLSurfaceView; import android.util.AttributeSet; import java.util.Vector; import javax.microedition.khronos.egl.EGLConfig; import javax.microedition.khronos.opengles.GL10; /** * Renders and displays photo in the surface view. */ public class PhotoView extends GLSurfaceView { private final PhotoRenderer renderer; public PhotoView(Context context, AttributeSet attrs) { super(context, attrs); renderer = new PhotoRenderer(); setEGLContextClientVersion(2); setRenderer(renderer); setRenderMode(GLSurfaceView.RENDERMODE_WHEN_DIRTY); } public RectF getPhotoBounds() { RectF photoBounds; synchronized (renderer.photoBounds) { photoBounds = new RectF(renderer.photoBounds); } return photoBounds; } /** * Queues a runnable and renders a frame after execution. Queued runnables could be later * removed by remove() or flush(). */ public void queue(Runnable r) { renderer.queue.add(r); requestRender(); } /** * Removes the specified queued runnable. */ public void remove(Runnable runnable) { renderer.queue.remove(runnable); } /** * Flushes all queued runnables to cancel their execution. */ public void flush() { renderer.queue.clear(); } /** * Sets photo for display; this method must be queued for GL thread. */ public void setPhoto(Photo photo, boolean clearTransform) { renderer.setPhoto(photo, clearTransform); } /** * Rotates displayed photo; this method must be queued for GL thread. */ public void rotatePhoto(float degrees) { renderer.rotatePhoto(degrees); } /** * Flips displayed photo; this method must be queued for GL thread. */ public void flipPhoto(float horizontalDegrees, float verticalDegrees) { renderer.flipPhoto(horizontalDegrees, verticalDegrees); } /** * Renderer that renders the GL surface-view and only be called from the GL thread. */ private class PhotoRenderer implements GLSurfaceView.Renderer { final Vector<Runnable> queue = new Vector<Runnable>(); final RectF photoBounds = new RectF(); RendererUtils.RenderContext renderContext; Photo photo; int viewWidth; int viewHeight; float rotatedDegrees; float flippedHorizontalDegrees; float flippedVerticalDegrees; void setPhoto(Photo photo, boolean clearTransform) { int width = (photo != null) ? photo.width() : 0; int height = (photo != null) ? photo.height() : 0; boolean changed; synchronized (photoBounds) { changed = (photoBounds.width() != width) || (photoBounds.height() != height); if (changed) { photoBounds.set(0, 0, width, height); } } this.photo = photo; updateSurface(clearTransform, changed); } void updateSurface(boolean clearTransform, boolean sizeChanged) { boolean flipped = (flippedHorizontalDegrees != 0) || (flippedVerticalDegrees != 0); boolean transformed = (rotatedDegrees != 0) || flipped; if ((clearTransform && transformed) || (sizeChanged && !transformed)) { // Fit photo when clearing existing transforms or changing surface/photo sizes. if (photo != null) { RendererUtils.setRenderToFit(renderContext, photo.width(), photo.height(), viewWidth, viewHeight); rotatedDegrees = 0; flippedHorizontalDegrees = 0; flippedVerticalDegrees = 0; } } else { // Restore existing transformations for orientation changes or awaking from sleep. if (rotatedDegrees != 0) { rotatePhoto(rotatedDegrees); } else if (flipped) { flipPhoto(flippedHorizontalDegrees, flippedVerticalDegrees); } } } void rotatePhoto(float degrees) { if (photo != null) { RendererUtils.setRenderToRotate(renderContext, photo.width(), photo.height(), viewWidth, viewHeight, degrees); rotatedDegrees = degrees; } } void flipPhoto(float horizontalDegrees, float verticalDegrees) { if (photo != null) { RendererUtils.setRenderToFlip(renderContext, photo.width(), photo.height(), viewWidth, viewHeight, horizontalDegrees, verticalDegrees); flippedHorizontalDegrees = horizontalDegrees; flippedVerticalDegrees = verticalDegrees; } } @Override public void onDrawFrame(GL10 gl) { Runnable r = null; synchronized (queue) { if (!queue.isEmpty()) { r = queue.remove(0); } } if (r != null) { r.run(); } if (!queue.isEmpty()) { requestRender(); } RendererUtils.renderBackground(); if (photo != null) { RendererUtils.renderTexture(renderContext, photo.texture(), viewWidth, viewHeight); } } @Override public void onSurfaceChanged(GL10 gl, int width, int height) { viewWidth = width; viewHeight = height; updateSurface(false, true); } @Override public void onSurfaceCreated(GL10 gl, EGLConfig config) { renderContext = RendererUtils.createProgram(); } } }