/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.gallery3d.ui; public abstract class DisplayItem { protected int mBoxWidth; protected int mBoxHeight; // setBox() specifies the box that the DisplayItem should render into. It // should be called before first render(). It may be called again between // render() calls to change the size of the box. public void setBox(int width, int height) { mBoxWidth = width; mBoxHeight = height; } // Return values of render(): // RENDER_MORE_PASS: more pass is needed for this item // RENDER_MORE_FRAME: need to render next frame (used for animation) public static final int RENDER_MORE_PASS = 1; public static final int RENDER_MORE_FRAME = 2; public abstract int render(GLCanvas canvas, int pass); public abstract long getIdentity(); public int getRotation() { return 0; } }