/**
* Copyright (c) 2011-2015, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
* <p/>
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.core.lib.render;
import java.util.Arrays;
import org.lwjgl.opengl.GL11;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.entity.Entity;
import net.minecraft.init.Blocks;
import net.minecraft.util.IIcon;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.EnumSkyBlock;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import buildcraft.core.lib.EntityBlock;
public final class RenderEntityBlock extends Render {
public static RenderEntityBlock INSTANCE = new RenderEntityBlock();
protected RenderBlocks renderBlocks;
private RenderEntityBlock() {
renderBlocks = field_147909_c;
}
@Override
protected ResourceLocation getEntityTexture(Entity entity) {
throw new UnsupportedOperationException("Not supported yet.");
}
public static class RenderInfo {
public double minX = 0.0F;
public double minY = 0.0F;
public double minZ = 0.0F;
public double maxX = 1.0F;
public double maxY = 1.0F;
public double maxZ = 1.0F;
public Block baseBlock = Blocks.sand;
public IIcon texture = null;
public IIcon[] textureArray = null;
public boolean[] renderSide = new boolean[]{true, true, true, true, true, true};
public int light = -1;
public int brightness = -1;
public RenderInfo() {
}
public RenderInfo(Block template, IIcon[] texture) {
this();
this.baseBlock = template;
this.textureArray = texture;
}
public RenderInfo(float minX, float minY, float minZ, float maxX, float maxY, float maxZ) {
this();
setBounds(minX, minY, minZ, maxX, maxY, maxZ);
}
public void setSkyBlockLight(World world, int x, int y, int z, int light) {
this.brightness = world.getSkyBlockTypeBrightness(EnumSkyBlock.Sky, x, y, z) << 16 | light;
}
public float getBlockBrightness(IBlockAccess iblockaccess, int i, int j, int k) {
return baseBlock.getMixedBrightnessForBlock(iblockaccess, i, j, k);
}
public final void setBounds(double minX, double minY, double minZ, double maxX, double maxY, double maxZ) {
this.minX = minX;
this.minY = minY;
this.minZ = minZ;
this.maxX = maxX;
this.maxY = maxY;
this.maxZ = maxZ;
}
public final void setRenderSingleSide(int side) {
Arrays.fill(renderSide, false);
renderSide[side] = true;
}
public final void setRenderAllSides() {
Arrays.fill(renderSide, true);
}
public void rotate() {
double temp = minX;
minX = minZ;
minZ = temp;
temp = maxX;
maxX = maxZ;
maxZ = temp;
}
public void reverseX() {
double temp = minX;
minX = 1 - maxX;
maxX = 1 - temp;
}
public void reverseZ() {
double temp = minZ;
minZ = 1 - maxZ;
maxZ = 1 - temp;
}
public IIcon getBlockTextureFromSide(int i) {
if (texture != null) {
return texture;
}
int index = i;
if (textureArray == null || textureArray.length == 0) {
return baseBlock.getBlockTextureFromSide(index);
} else {
if (index >= textureArray.length) {
index = 0;
}
return textureArray[index];
}
}
}
@Override
public void doRender(Entity entity, double x, double y, double z, float f, float f1) {
doRenderBlock((EntityBlock) entity, x, y, z);
}
public void doRenderBlock(EntityBlock entity, double x, double y, double z) {
if (entity.isDead) {
return;
}
shadowSize = entity.shadowSize;
RenderInfo util = new RenderInfo();
util.textureArray = entity.texture;
bindTexture(TextureMap.locationBlocksTexture);
int iMax = (int) Math.ceil(entity.iSize) - 1;
int jMax = (int) Math.ceil(entity.jSize) - 1;
int kMax = (int) Math.ceil(entity.kSize) - 1;
GL11.glTranslatef((float) x, (float) y, (float) z);
for (int iBase = 0; iBase <= iMax; ++iBase) {
for (int jBase = 0; jBase <= jMax; ++jBase) {
for (int kBase = 0; kBase <= kMax; ++kBase) {
util.renderSide[0] = jBase == 0;
util.renderSide[1] = jBase == jMax;
util.renderSide[2] = kBase == 0;
util.renderSide[3] = kBase == kMax;
util.renderSide[4] = iBase == 0;
util.renderSide[5] = iBase == iMax;
if (util.renderSide[0] || util.renderSide[1] || util.renderSide[2]
|| util.renderSide[3] || util.renderSide[4] || util.renderSide[5]) {
util.minX = 0;
util.minY = 0;
util.minZ = 0;
double remainX = entity.iSize - iBase;
double remainY = entity.jSize - jBase;
double remainZ = entity.kSize - kBase;
util.maxX = remainX > 1.0 ? 1.0 : remainX;
util.maxY = remainY > 1.0 ? 1.0 : remainY;
util.maxZ = remainZ > 1.0 ? 1.0 : remainZ;
GL11.glPushMatrix();
GL11.glRotatef(entity.rotationX, 1, 0, 0);
GL11.glRotatef(entity.rotationY, 0, 1, 0);
GL11.glRotatef(entity.rotationZ, 0, 0, 1);
GL11.glTranslatef(iBase, jBase, kBase);
renderBlock(util);
GL11.glPopMatrix();
}
}
}
}
GL11.glTranslatef((float) -x, (float) -y, (float) -z);
}
public void renderBlock(RenderInfo info) {
Tessellator tessellator = Tessellator.instance;
tessellator.startDrawingQuads();
renderBlocks.setRenderBounds(info.minX, info.minY, info.minZ, info.maxX, info.maxY, info.maxZ);
if (info.light != -1) {
tessellator.setBrightness(info.light << 20 | info.light << 4);
} else if (info.brightness != -1) {
tessellator.setBrightness(info.brightness << 4);
}
if (info.renderSide[0]) {
tessellator.setNormal(0, -1, 0);
renderBlocks.renderFaceYNeg(info.baseBlock, 0, 0, 0, info.getBlockTextureFromSide(0));
}
if (info.renderSide[1]) {
tessellator.setNormal(0, 1, 0);
renderBlocks.renderFaceYPos(info.baseBlock, 0, 0, 0, info.getBlockTextureFromSide(1));
}
if (info.renderSide[2]) {
tessellator.setNormal(0, 0, -1);
renderBlocks.renderFaceZNeg(info.baseBlock, 0, 0, 0, info.getBlockTextureFromSide(2));
}
if (info.renderSide[3]) {
tessellator.setNormal(0, 0, 1);
renderBlocks.renderFaceZPos(info.baseBlock, 0, 0, 0, info.getBlockTextureFromSide(3));
}
if (info.renderSide[4]) {
tessellator.setNormal(-1, 0, 0);
renderBlocks.renderFaceXNeg(info.baseBlock, 0, 0, 0, info.getBlockTextureFromSide(4));
}
if (info.renderSide[5]) {
tessellator.setNormal(1, 0, 0);
renderBlocks.renderFaceXPos(info.baseBlock, 0, 0, 0, info.getBlockTextureFromSide(5));
}
tessellator.draw();
}
}