/**
* Copyright (c) 2011-2015, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* The BuildCraft API is distributed under the terms of the MIT License.
* Please check the contents of the license, which should be located
* as "LICENSE.API" in the BuildCraft source code distribution.
*/
package buildcraft.api.tiles;
/**
* This interface should be implemented by any Tile Entity which wishes to
* have non-redstone automation (for example, BuildCraft Gates, but also
* other mods which implement it, e.g. OpenComputers).
*/
public interface IControllable {
public enum Mode {
Unknown, On, Off, Mode, Loop
}
/**
* Get the current control mode of the Tile Entity.
* @return
*/
Mode getControlMode();
/**
* Set the mode of the Tile Entity.
* @param mode
*/
void setControlMode(Mode mode);
/**
* Check if a given control mode is accepted.
* If you query IControllable tiles, you MUST check with
* acceptsControlMode first.
* @param mode
* @return True if this control mode is accepted.
*/
boolean acceptsControlMode(Mode mode);
}