package buildcraft.api.tiles;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.util.ForgeDirection;
/**
* I would like to ask that this interface is not called by any
* non-Creative Mode-only item, and especially not computer mods.
* This is because often, the debug information can and will let you
* "cheat", similar to how F3 gives you debug information about
* Minecraft's inner engine workings.
*/
public interface IDebuggable {
/**
* Get the debug information from a tile entity as a list of strings,
* usable with the BuildCraft Debugger.
* @param info The List debug strings should be output to.
* @param side The side of the tile.
* @param debugger The debugger ItemStack used.
* @param player The player querying the debug information.
*/
void getDebugInfo(List<String> info, ForgeDirection side, ItemStack debugger, EntityPlayer player);
}