package edu.princeton.cs.introcs; /************************************************************************* * Compilation: javac Draw.java * Execution: java Draw * * Drawing library. This class provides a basic capability for creating * drawings with your programs. It uses a simple graphics model that * allows you to create drawings consisting of points, lines, and curves * in a window on your computer and to save the drawings to a file. * This is the object-oriented version of standard draw; it supports * multiple indepedent drawing windows. * * Todo * ---- * - Add support for gradient fill, etc. * * Remarks * ------- * - don't use AffineTransform for rescaling since it inverts * images and strings * - careful using setFont in inner loop within an animation - * it can cause flicker * *************************************************************************/ import java.awt.*; import java.awt.event.*; import java.awt.geom.*; import java.awt.image.*; import java.io.*; import java.net.*; import java.util.LinkedList; import java.util.TreeSet; import javax.imageio.ImageIO; import javax.swing.*; /** * <i>Draw</i>. This class provides a basic capability for * creating drawings with your programs. It uses a simple graphics model that * allows you to create drawings consisting of points, lines, and curves * in a window on your computer and to save the drawings to a file. * This is the object-oriented version of standard draw; it supports * multiple indepedent drawing windows. * <p> * For additional documentation, see <a href="http://introcs.cs.princeton.edu/31datatype">Section 3.1</a> of * <i>Introduction to Programming in Java: An Interdisciplinary Approach</i> by Robert Sedgewick and Kevin Wayne. * * @author Robert Sedgewick * @author Kevin Wayne */ import java.util.ArrayList; public final class Draw implements ActionListener, MouseListener, MouseMotionListener, KeyListener { // pre-defined colors public static final Color BLACK = Color.BLACK; public static final Color BLUE = Color.BLUE; public static final Color CYAN = Color.CYAN; public static final Color DARK_GRAY = Color.DARK_GRAY; public static final Color GRAY = Color.GRAY; public static final Color GREEN = Color.GREEN; public static final Color LIGHT_GRAY = Color.LIGHT_GRAY; public static final Color MAGENTA = Color.MAGENTA; public static final Color ORANGE = Color.ORANGE; public static final Color PINK = Color.PINK; public static final Color RED = Color.RED; public static final Color WHITE = Color.WHITE; public static final Color YELLOW = Color.YELLOW; /** * Shade of blue used in Introduction to Programming in Java. * The RGB values are (9, 90, 166). */ public static final Color BOOK_BLUE = new Color(9, 90, 166); /** * Shade of red used in Algorithms 4th edition. * The RGB values are (173, 32, 24). */ public static final Color BOOK_RED = new Color(173, 32, 24); // default colors private static final Color DEFAULT_PEN_COLOR = BLACK; private static final Color DEFAULT_CLEAR_COLOR = WHITE; // boundary of drawing canvas, 0% border private static final double BORDER = 0.0; private static final double DEFAULT_XMIN = 0.0; private static final double DEFAULT_XMAX = 1.0; private static final double DEFAULT_YMIN = 0.0; private static final double DEFAULT_YMAX = 1.0; // default canvas size is SIZE-by-SIZE private static final int DEFAULT_SIZE = 512; // default pen radius private static final double DEFAULT_PEN_RADIUS = 0.002; // default font private static final Font DEFAULT_FONT = new Font("SansSerif", Font.PLAIN, 16); // current pen color private Color penColor; // canvas size private int width = DEFAULT_SIZE; private int height = DEFAULT_SIZE; // current pen radius private double penRadius; // show we draw immediately or wait until next show? private boolean defer = false; private double xmin, ymin, xmax, ymax; // name of window private String name = "Draw"; // for synchronization private Object mouseLock = new Object(); private Object keyLock = new Object(); // current font private Font font; // double buffered graphics private BufferedImage offscreenImage, onscreenImage; private Graphics2D offscreen, onscreen; // the frame for drawing to the screen private JFrame frame = new JFrame(); // mouse state private boolean mousePressed = false; private double mouseX = 0; private double mouseY = 0; // keyboard state private LinkedList<Character> keysTyped = new LinkedList<Character>(); private TreeSet<Integer> keysDown = new TreeSet<Integer>(); // event-based listeners private ArrayList<DrawListener> listeners = new ArrayList<DrawListener>(); /** * Create an empty drawing object with the given name. * * @param name the title of the drawing window. */ public Draw(String name) { this.name = name; init(); } /** * Create an empty drawing object. */ public Draw() { init(); } private void init() { if (frame != null) frame.setVisible(false); frame = new JFrame(); offscreenImage = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB); onscreenImage = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB); offscreen = offscreenImage.createGraphics(); onscreen = onscreenImage.createGraphics(); setXscale(); setYscale(); offscreen.setColor(DEFAULT_CLEAR_COLOR); offscreen.fillRect(0, 0, width, height); setPenColor(); setPenRadius(); setFont(); clear(); // add antialiasing RenderingHints hints = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); hints.put(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY); offscreen.addRenderingHints(hints); // frame stuff ImageIcon icon = new ImageIcon(onscreenImage); JLabel draw = new JLabel(icon); draw.addMouseListener(this); draw.addMouseMotionListener(this); frame.setContentPane(draw); frame.addKeyListener(this); // JLabel cannot get keyboard focus frame.setResizable(false); // frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); // closes all windows frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE); // closes only current window frame.setTitle(name); frame.setJMenuBar(createMenuBar()); frame.pack(); frame.requestFocusInWindow(); frame.setVisible(true); } /** * Set the upper-left hand corner of the drawing window to be (x, y), where (0, 0) is upper left. * * @param x the number of pixels from the left * @param y the number of pixels from the top * @throws a RunTimeException if the width or height is 0 or negative */ public void setLocationOnScreen(int x, int y) { frame.setLocation(x, y); } /** * Set the window size to w-by-h pixels. * * @param w the width as a number of pixels * @param h the height as a number of pixels * @throws a RunTimeException if the width or height is 0 or negative */ public void setCanvasSize(int w, int h) { if (w < 1 || h < 1) throw new RuntimeException("width and height must be positive"); width = w; height = h; init(); } // create the menu bar (changed to private) private JMenuBar createMenuBar() { JMenuBar menuBar = new JMenuBar(); JMenu menu = new JMenu("File"); menuBar.add(menu); JMenuItem menuItem1 = new JMenuItem(" Save... "); menuItem1.addActionListener(this); menuItem1.setAccelerator(KeyStroke.getKeyStroke(KeyEvent.VK_S, Toolkit.getDefaultToolkit().getMenuShortcutKeyMask())); menu.add(menuItem1); return menuBar; } /************************************************************************* * User and screen coordinate systems *************************************************************************/ /** * Set the x-scale to be the default (between 0.0 and 1.0). */ public void setXscale() { setXscale(DEFAULT_XMIN, DEFAULT_XMAX); } /** * Set the y-scale to be the default (between 0.0 and 1.0). */ public void setYscale() { setYscale(DEFAULT_YMIN, DEFAULT_YMAX); } /** * Set the x-scale (a 10% border is added to the values) * @param min the minimum value of the x-scale * @param max the maximum value of the x-scale */ public void setXscale(double min, double max) { double size = max - min; xmin = min - BORDER * size; xmax = max + BORDER * size; } /** * Set the y-scale (a 10% border is added to the values). * @param min the minimum value of the y-scale * @param max the maximum value of the y-scale */ public void setYscale(double min, double max) { double size = max - min; ymin = min - BORDER * size; ymax = max + BORDER * size; } // helper functions that scale from user coordinates to screen coordinates and back private double scaleX(double x) { return width * (x - xmin) / (xmax - xmin); } private double scaleY(double y) { return height * (ymax - y) / (ymax - ymin); } private double factorX(double w) { return w * width / Math.abs(xmax - xmin); } private double factorY(double h) { return h * height / Math.abs(ymax - ymin); } private double userX(double x) { return xmin + x * (xmax - xmin) / width; } private double userY(double y) { return ymax - y * (ymax - ymin) / height; } /** * Clear the screen to the default color (white). */ public void clear() { clear(DEFAULT_CLEAR_COLOR); } /** * Clear the screen to the given color. * @param color the Color to make the background */ public void clear(Color color) { offscreen.setColor(color); offscreen.fillRect(0, 0, width, height); offscreen.setColor(penColor); draw(); } /** * Get the current pen radius. */ public double getPenRadius() { return penRadius; } /** * Set the pen size to the default (.002). */ public void setPenRadius() { setPenRadius(DEFAULT_PEN_RADIUS); } /** * Set the radius of the pen to the given size. * @param r the radius of the pen * @throws RuntimeException if r is negative */ public void setPenRadius(double r) { if (r < 0) throw new RuntimeException("pen radius must be positive"); penRadius = r * DEFAULT_SIZE; BasicStroke stroke = new BasicStroke((float) penRadius, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND); // BasicStroke stroke = new BasicStroke((float) penRadius); offscreen.setStroke(stroke); } /** * Get the current pen color. */ public Color getPenColor() { return penColor; } /** * Set the pen color to the default color (black). */ public void setPenColor() { setPenColor(DEFAULT_PEN_COLOR); } /** * Set the pen color to the given color. * @param color the Color to make the pen */ public void setPenColor(Color color) { penColor = color; offscreen.setColor(penColor); } /** * Set the pen color to the given RGB color. * @param red the amount of red (between 0 and 255) * @param green the amount of green (between 0 and 255) * @param blue the amount of blue (between 0 and 255) * @throws IllegalArgumentException if the amount of red, green, or blue are outside prescribed range */ public void setPenColor(int red, int green, int blue) { if (red < 0 || red >= 256) throw new IllegalArgumentException("amount of red must be between 0 and 255"); if (green < 0 || green >= 256) throw new IllegalArgumentException("amount of red must be between 0 and 255"); if (blue < 0 || blue >= 256) throw new IllegalArgumentException("amount of red must be between 0 and 255"); setPenColor(new Color(red, green, blue)); } public void xorOn() { offscreen.setXORMode(DEFAULT_CLEAR_COLOR); } public void xorOff() { offscreen.setPaintMode(); } /** * Get the current font. */ public Font getFont() { return font; } /** * Set the font to the default font (sans serif, 16 point). */ public void setFont() { setFont(DEFAULT_FONT); } /** * Set the font to the given value. * @param f the font to make text */ public void setFont(Font f) { font = f; } /************************************************************************* * Drawing geometric shapes. *************************************************************************/ /** * Draw a line from (x0, y0) to (x1, y1). * @param x0 the x-coordinate of the starting point * @param y0 the y-coordinate of the starting point * @param x1 the x-coordinate of the destination point * @param y1 the y-coordinate of the destination point */ public void line(double x0, double y0, double x1, double y1) { offscreen.draw(new Line2D.Double(scaleX(x0), scaleY(y0), scaleX(x1), scaleY(y1))); draw(); } /** * Draw one pixel at (x, y). * @param x the x-coordinate of the pixel * @param y the y-coordinate of the pixel */ private void pixel(double x, double y) { offscreen.fillRect((int) Math.round(scaleX(x)), (int) Math.round(scaleY(y)), 1, 1); } /** * Draw a point at (x, y). * @param x the x-coordinate of the point * @param y the y-coordinate of the point */ public void point(double x, double y) { double xs = scaleX(x); double ys = scaleY(y); double r = penRadius; // double ws = factorX(2*r); // double hs = factorY(2*r); // if (ws <= 1 && hs <= 1) pixel(x, y); if (r <= 1) pixel(x, y); else offscreen.fill(new Ellipse2D.Double(xs - r/2, ys - r/2, r, r)); draw(); } /** * Draw a circle of radius r, centered on (x, y). * @param x the x-coordinate of the center of the circle * @param y the y-coordinate of the center of the circle * @param r the radius of the circle * @throws RuntimeException if the radius of the circle is negative */ public void circle(double x, double y, double r) { if (r < 0) throw new RuntimeException("circle radius can't be negative"); double xs = scaleX(x); double ys = scaleY(y); double ws = factorX(2*r); double hs = factorY(2*r); if (ws <= 1 && hs <= 1) pixel(x, y); else offscreen.draw(new Ellipse2D.Double(xs - ws/2, ys - hs/2, ws, hs)); draw(); } /** * Draw filled circle of radius r, centered on (x, y). * @param x the x-coordinate of the center of the circle * @param y the y-coordinate of the center of the circle * @param r the radius of the circle * @throws RuntimeException if the radius of the circle is negative */ public void filledCircle(double x, double y, double r) { if (r < 0) throw new RuntimeException("circle radius can't be negative"); double xs = scaleX(x); double ys = scaleY(y); double ws = factorX(2*r); double hs = factorY(2*r); if (ws <= 1 && hs <= 1) pixel(x, y); else offscreen.fill(new Ellipse2D.Double(xs - ws/2, ys - hs/2, ws, hs)); draw(); } /** * Draw an ellipse with given semimajor and semiminor axes, centered on (x, y). * @param x the x-coordinate of the center of the ellipse * @param y the y-coordinate of the center of the ellipse * @param semiMajorAxis is the semimajor axis of the ellipse * @param semiMinorAxis is the semiminor axis of the ellipse * @throws RuntimeException if either of the axes are negative */ public void ellipse(double x, double y, double semiMajorAxis, double semiMinorAxis) { if (semiMajorAxis < 0) throw new RuntimeException("ellipse semimajor axis can't be negative"); if (semiMinorAxis < 0) throw new RuntimeException("ellipse semiminor axis can't be negative"); double xs = scaleX(x); double ys = scaleY(y); double ws = factorX(2*semiMajorAxis); double hs = factorY(2*semiMinorAxis); if (ws <= 1 && hs <= 1) pixel(x, y); else offscreen.draw(new Ellipse2D.Double(xs - ws/2, ys - hs/2, ws, hs)); draw(); } /** * Draw an ellipse with given semimajor and semiminor axes, centered on (x, y). * @param x the x-coordinate of the center of the ellipse * @param y the y-coordinate of the center of the ellipse * @param semiMajorAxis is the semimajor axis of the ellipse * @param semiMinorAxis is the semiminor axis of the ellipse * @throws RuntimeException if either of the axes are negative */ public void filledEllipse(double x, double y, double semiMajorAxis, double semiMinorAxis) { if (semiMajorAxis < 0) throw new RuntimeException("ellipse semimajor axis can't be negative"); if (semiMinorAxis < 0) throw new RuntimeException("ellipse semiminor axis can't be negative"); double xs = scaleX(x); double ys = scaleY(y); double ws = factorX(2*semiMajorAxis); double hs = factorY(2*semiMinorAxis); if (ws <= 1 && hs <= 1) pixel(x, y); else offscreen.fill(new Ellipse2D.Double(xs - ws/2, ys - hs/2, ws, hs)); draw(); } /** * Draw an arc of radius r, centered on (x, y), from angle1 to angle2 (in degrees). * @param x the x-coordinate of the center of the circle * @param y the y-coordinate of the center of the circle * @param r the radius of the circle * @param angle1 the starting angle. 0 would mean an arc beginning at 3 o'clock. * @param angle2 the angle at the end of the arc. For example, if * you want a 90 degree arc, then angle2 should be angle1 + 90. * @throws RuntimeException if the radius of the circle is negative */ public void arc(double x, double y, double r, double angle1, double angle2) { if (r < 0) throw new RuntimeException("arc radius can't be negative"); while (angle2 < angle1) angle2 += 360; double xs = scaleX(x); double ys = scaleY(y); double ws = factorX(2*r); double hs = factorY(2*r); if (ws <= 1 && hs <= 1) pixel(x, y); else offscreen.draw(new Arc2D.Double(xs - ws/2, ys - hs/2, ws, hs, angle1, angle2 - angle1, Arc2D.OPEN)); draw(); } /** * Draw a square of side length 2r, centered on (x, y). * @param x the x-coordinate of the center of the square * @param y the y-coordinate of the center of the square * @param r radius is half the length of any side of the square * @throws RuntimeException if r is negative */ public void square(double x, double y, double r) { if (r < 0) throw new RuntimeException("square side length can't be negative"); double xs = scaleX(x); double ys = scaleY(y); double ws = factorX(2*r); double hs = factorY(2*r); if (ws <= 1 && hs <= 1) pixel(x, y); else offscreen.draw(new Rectangle2D.Double(xs - ws/2, ys - hs/2, ws, hs)); draw(); } /** * Draw a filled square of side length 2r, centered on (x, y). * @param x the x-coordinate of the center of the square * @param y the y-coordinate of the center of the square * @param r radius is half the length of any side of the square * @throws RuntimeException if r is negative */ public void filledSquare(double x, double y, double r) { if (r < 0) throw new RuntimeException("square side length can't be negative"); double xs = scaleX(x); double ys = scaleY(y); double ws = factorX(2*r); double hs = factorY(2*r); if (ws <= 1 && hs <= 1) pixel(x, y); else offscreen.fill(new Rectangle2D.Double(xs - ws/2, ys - hs/2, ws, hs)); draw(); } /** * Draw a rectangle of given half width and half height, centered on (x, y). * @param x the x-coordinate of the center of the rectangle * @param y the y-coordinate of the center of the rectangle * @param halfWidth is half the width of the rectangle * @param halfHeight is half the height of the rectangle * @throws RuntimeException if halfWidth or halfHeight is negative */ public void rectangle(double x, double y, double halfWidth, double halfHeight) { if (halfWidth < 0) throw new RuntimeException("half width can't be negative"); if (halfHeight < 0) throw new RuntimeException("half height can't be negative"); double xs = scaleX(x); double ys = scaleY(y); double ws = factorX(2*halfWidth); double hs = factorY(2*halfHeight); if (ws <= 1 && hs <= 1) pixel(x, y); else offscreen.draw(new Rectangle2D.Double(xs - ws/2, ys - hs/2, ws, hs)); draw(); } /** * Draw a filled rectangle of given half width and half height, centered on (x, y). * @param x the x-coordinate of the center of the rectangle * @param y the y-coordinate of the center of the rectangle * @param halfWidth is half the width of the rectangle * @param halfHeight is half the height of the rectangle * @throws RuntimeException if halfWidth or halfHeight is negative */ public void filledRectangle(double x, double y, double halfWidth, double halfHeight) { if (halfWidth < 0) throw new RuntimeException("half width can't be negative"); if (halfHeight < 0) throw new RuntimeException("half height can't be negative"); double xs = scaleX(x); double ys = scaleY(y); double ws = factorX(2*halfWidth); double hs = factorY(2*halfHeight); if (ws <= 1 && hs <= 1) pixel(x, y); else offscreen.fill(new Rectangle2D.Double(xs - ws/2, ys - hs/2, ws, hs)); draw(); } /** * Draw a polygon with the given (x[i], y[i]) coordinates. * @param x an array of all the x-coordindates of the polygon * @param y an array of all the y-coordindates of the polygon */ public void polygon(double[] x, double[] y) { int N = x.length; GeneralPath path = new GeneralPath(); path.moveTo((float) scaleX(x[0]), (float) scaleY(y[0])); for (int i = 0; i < N; i++) path.lineTo((float) scaleX(x[i]), (float) scaleY(y[i])); path.closePath(); offscreen.draw(path); draw(); } /** * Draw a filled polygon with the given (x[i], y[i]) coordinates. * @param x an array of all the x-coordindates of the polygon * @param y an array of all the y-coordindates of the polygon */ public void filledPolygon(double[] x, double[] y) { int N = x.length; GeneralPath path = new GeneralPath(); path.moveTo((float) scaleX(x[0]), (float) scaleY(y[0])); for (int i = 0; i < N; i++) path.lineTo((float) scaleX(x[i]), (float) scaleY(y[i])); path.closePath(); offscreen.fill(path); draw(); } /************************************************************************* * Drawing images. *************************************************************************/ // get an image from the given filename private Image getImage(String filename) { // to read from file ImageIcon icon = new ImageIcon(filename); // try to read from URL if ((icon == null) || (icon.getImageLoadStatus() != MediaTracker.COMPLETE)) { try { URL url = new URL(filename); icon = new ImageIcon(url); } catch (Exception e) { /* not a url */ } } // in case file is inside a .jar if ((icon == null) || (icon.getImageLoadStatus() != MediaTracker.COMPLETE)) { URL url = Draw.class.getResource(filename); if (url == null) throw new RuntimeException("image " + filename + " not found"); icon = new ImageIcon(url); } return icon.getImage(); } /** * Draw picture (gif, jpg, or png) centered on (x, y). * @param x the center x-coordinate of the image * @param y the center y-coordinate of the image * @param s the name of the image/picture, e.g., "ball.gif" * @throws RuntimeException if the image is corrupt */ public void picture(double x, double y, String s) { Image image = getImage(s); double xs = scaleX(x); double ys = scaleY(y); int ws = image.getWidth(null); int hs = image.getHeight(null); if (ws < 0 || hs < 0) throw new RuntimeException("image " + s + " is corrupt"); offscreen.drawImage(image, (int) Math.round(xs - ws/2.0), (int) Math.round(ys - hs/2.0), null); draw(); } /** * Draw picture (gif, jpg, or png) centered on (x, y), * rotated given number of degrees * @param x the center x-coordinate of the image * @param y the center y-coordinate of the image * @param s the name of the image/picture, e.g., "ball.gif" * @param degrees is the number of degrees to rotate counterclockwise * @throws RuntimeException if the image is corrupt */ public void picture(double x, double y, String s, double degrees) { Image image = getImage(s); double xs = scaleX(x); double ys = scaleY(y); int ws = image.getWidth(null); int hs = image.getHeight(null); if (ws < 0 || hs < 0) throw new RuntimeException("image " + s + " is corrupt"); offscreen.rotate(Math.toRadians(-degrees), xs, ys); offscreen.drawImage(image, (int) Math.round(xs - ws/2.0), (int) Math.round(ys - hs/2.0), null); offscreen.rotate(Math.toRadians(+degrees), xs, ys); draw(); } /** * Draw picture (gif, jpg, or png) centered on (x, y), rescaled to w-by-h. * @param x the center x coordinate of the image * @param y the center y coordinate of the image * @param s the name of the image/picture, e.g., "ball.gif" * @param w the width of the image * @param h the height of the image * @throws RuntimeException if the image is corrupt */ public void picture(double x, double y, String s, double w, double h) { Image image = getImage(s); double xs = scaleX(x); double ys = scaleY(y); double ws = factorX(w); double hs = factorY(h); if (ws < 0 || hs < 0) throw new RuntimeException("image " + s + " is corrupt"); if (ws <= 1 && hs <= 1) pixel(x, y); else { offscreen.drawImage(image, (int) Math.round(xs - ws/2.0), (int) Math.round(ys - hs/2.0), (int) Math.round(ws), (int) Math.round(hs), null); } draw(); } /** * Draw picture (gif, jpg, or png) centered on (x, y), rotated * given number of degrees, rescaled to w-by-h. * @param x the center x-coordinate of the image * @param y the center y-coordinate of the image * @param s the name of the image/picture, e.g., "ball.gif" * @param w the width of the image * @param h the height of the image * @param degrees is the number of degrees to rotate counterclockwise * @throws RuntimeException if the image is corrupt */ public void picture(double x, double y, String s, double w, double h, double degrees) { Image image = getImage(s); double xs = scaleX(x); double ys = scaleY(y); double ws = factorX(w); double hs = factorY(h); if (ws < 0 || hs < 0) throw new RuntimeException("image " + s + " is corrupt"); if (ws <= 1 && hs <= 1) pixel(x, y); offscreen.rotate(Math.toRadians(-degrees), xs, ys); offscreen.drawImage(image, (int) Math.round(xs - ws/2.0), (int) Math.round(ys - hs/2.0), (int) Math.round(ws), (int) Math.round(hs), null); offscreen.rotate(Math.toRadians(+degrees), xs, ys); draw(); } /************************************************************************* * Drawing text. *************************************************************************/ /** * Write the given text string in the current font, centered on (x, y). * @param x the center x-coordinate of the text * @param y the center y-coordinate of the text * @param s the text */ public void text(double x, double y, String s) { offscreen.setFont(font); FontMetrics metrics = offscreen.getFontMetrics(); double xs = scaleX(x); double ys = scaleY(y); int ws = metrics.stringWidth(s); int hs = metrics.getDescent(); offscreen.drawString(s, (float) (xs - ws/2.0), (float) (ys + hs)); draw(); } /** * Write the given text string in the current font, centered on (x, y) and * rotated by the specified number of degrees * @param x the center x-coordinate of the text * @param y the center y-coordinate of the text * @param s the text * @param degrees is the number of degrees to rotate counterclockwise */ public void text(double x, double y, String s, double degrees) { double xs = scaleX(x); double ys = scaleY(y); offscreen.rotate(Math.toRadians(-degrees), xs, ys); text(x, y, s); offscreen.rotate(Math.toRadians(+degrees), xs, ys); } /** * Write the given text string in the current font, left-aligned at (x, y). * @param x the x-coordinate of the text * @param y the y-coordinate of the text * @param s the text */ public void textLeft(double x, double y, String s) { offscreen.setFont(font); FontMetrics metrics = offscreen.getFontMetrics(); double xs = scaleX(x); double ys = scaleY(y); // int ws = metrics.stringWidth(s); int hs = metrics.getDescent(); offscreen.drawString(s, (float) (xs), (float) (ys + hs)); show(); } /** * Display on screen, pause for t milliseconds, and turn on * <em>animation mode</em>: subsequent calls to * drawing methods such as <tt>line()</tt>, <tt>circle()</tt>, and <tt>square()</tt> * will not be displayed on screen until the next call to <tt>show()</tt>. * This is useful for producing animations (clear the screen, draw a bunch of shapes, * display on screen for a fixed amount of time, and repeat). It also speeds up * drawing a huge number of shapes (call <tt>show(0)</tt> to defer drawing * on screen, draw the shapes, and call <tt>show(0)</tt> to display them all * on screen at once). * @param t number of milliseconds */ public void show(int t) { defer = false; draw(); try { Thread.sleep(t); } catch (InterruptedException e) { System.out.println("Error sleeping"); } defer = true; } /** * Display on-screen and turn off animation mode: * subsequent calls to * drawing methods such as <tt>line()</tt>, <tt>circle()</tt>, and <tt>square()</tt> * will be displayed on screen when called. This is the default. */ public void show() { defer = false; draw(); } // draw onscreen if defer is false private void draw() { if (defer) return; onscreen.drawImage(offscreenImage, 0, 0, null); frame.repaint(); } /************************************************************************* * Save drawing to a file. *************************************************************************/ /** * Save to file - suffix must be png, jpg, or gif. * @param filename the name of the file with one of the required suffixes */ public void save(String filename) { File file = new File(filename); String suffix = filename.substring(filename.lastIndexOf('.') + 1); // png files if (suffix.toLowerCase().equals("png")) { try { ImageIO.write(offscreenImage, suffix, file); } catch (IOException e) { e.printStackTrace(); } } // need to change from ARGB to RGB for jpeg // reference: http://archives.java.sun.com/cgi-bin/wa?A2=ind0404&L=java2d-interest&D=0&P=2727 else if (suffix.toLowerCase().equals("jpg")) { WritableRaster raster = offscreenImage.getRaster(); WritableRaster newRaster; newRaster = raster.createWritableChild(0, 0, width, height, 0, 0, new int[] {0, 1, 2}); DirectColorModel cm = (DirectColorModel) offscreenImage.getColorModel(); DirectColorModel newCM = new DirectColorModel(cm.getPixelSize(), cm.getRedMask(), cm.getGreenMask(), cm.getBlueMask()); BufferedImage rgbBuffer = new BufferedImage(newCM, newRaster, false, null); try { ImageIO.write(rgbBuffer, suffix, file); } catch (IOException e) { e.printStackTrace(); } } else { System.out.println("Invalid image file type: " + suffix); } } /** * This method cannot be called directly. */ public void actionPerformed(ActionEvent e) { FileDialog chooser = new FileDialog(frame, "Use a .png or .jpg extension", FileDialog.SAVE); chooser.setVisible(true); String filename = chooser.getFile(); if (filename != null) { save(chooser.getDirectory() + File.separator + chooser.getFile()); } } /************************************************************************* * Event-based interactions. *************************************************************************/ public void addListener(DrawListener listener) { // ensure there is a window for listenting to events show(); listeners.add(listener); frame.addKeyListener(this); frame.addMouseListener(this); frame.addMouseMotionListener(this); frame.setFocusable(true); } /************************************************************************* * Mouse interactions. *************************************************************************/ /** * Is the mouse being pressed? * @return true or false */ public boolean mousePressed() { synchronized (mouseLock) { return mousePressed; } } /** * What is the x-coordinate of the mouse? * @return the value of the x-coordinate of the mouse */ public double mouseX() { synchronized (mouseLock) { return mouseX; } } /** * What is the y-coordinate of the mouse? * @return the value of the y-coordinate of the mouse */ public double mouseY() { synchronized (mouseLock) { return mouseY; } } /** * This method cannot be called directly. */ public void mouseClicked(MouseEvent e) { } /** * This method cannot be called directly. */ public void mouseEntered(MouseEvent e) { } /** * This method cannot be called directly. */ public void mouseExited(MouseEvent e) { } /** * This method cannot be called directly. */ public void mousePressed(MouseEvent e) { synchronized (mouseLock) { mouseX = userX(e.getX()); mouseY = userY(e.getY()); mousePressed = true; } if (e.getButton() == MouseEvent.BUTTON1) { for (DrawListener listener : listeners) listener.mousePressed(userX(e.getX()), userY(e.getY())); } } /** * This method cannot be called directly. */ public void mouseReleased(MouseEvent e) { synchronized (mouseLock) { mousePressed = false; } if (e.getButton() == MouseEvent.BUTTON1) { for (DrawListener listener : listeners) listener.mouseReleased(userX(e.getX()), userY(e.getY())); } } /** * This method cannot be called directly. */ public void mouseDragged(MouseEvent e) { synchronized (mouseLock) { mouseX = userX(e.getX()); mouseY = userY(e.getY()); } // doesn't seem to work if a button is specified for (DrawListener listener : listeners) listener.mouseDragged(userX(e.getX()), userY(e.getY())); } /** * This method cannot be called directly. */ public void mouseMoved(MouseEvent e) { synchronized (mouseLock) { mouseX = userX(e.getX()); mouseY = userY(e.getY()); } } /************************************************************************* * Keyboard interactions. *************************************************************************/ /** * Has the user typed a key? * @return true if the user has typed a key, false otherwise */ public boolean hasNextKeyTyped() { synchronized (keyLock) { return !keysTyped.isEmpty(); } } /** * What is the next key that was typed by the user? * @return the next key typed */ public char nextKeyTyped() { synchronized (keyLock) { return keysTyped.removeLast(); } } /** * Is the keycode currently being pressed? This method takes as an argument * the keycode (corresponding to a physical key). It can handle action keys * (such as F1 and arrow keys) and modifier keys (such as shift and control). * See <a href = "http://download.oracle.com/javase/6/docs/api/java/awt/event/KeyEvent.html">KeyEvent.java</a> * for a description of key codes. * @return true if keycode is currently being pressed, false otherwise */ public boolean isKeyPressed(int keycode) { synchronized (keyLock) { return keysDown.contains(keycode); } } /** * This method cannot be called directly. */ public void keyTyped(KeyEvent e) { synchronized (keyLock) { keysTyped.addFirst(e.getKeyChar()); } // notify all listeners for (DrawListener listener : listeners) listener.keyTyped(e.getKeyChar()); } /** * This method cannot be called directly. */ public void keyPressed(KeyEvent e) { synchronized (keyLock) { keysDown.add(e.getKeyCode()); } } /** * This method cannot be called directly. */ public void keyReleased(KeyEvent e) { synchronized (keyLock) { keysDown.remove(e.getKeyCode()); } } /** * Test client. */ public static void main(String[] args) { // create one drawing window Draw draw1 = new Draw("Test client 1"); draw1.square(.2, .8, .1); draw1.filledSquare(.8, .8, .2); draw1.circle(.8, .2, .2); draw1.setPenColor(Draw.MAGENTA); draw1.setPenRadius(.02); draw1.arc(.8, .2, .1, 200, 45); // create another one Draw draw2 = new Draw("Test client 2"); draw2.setCanvasSize(900, 200); // draw a blue diamond draw2.setPenRadius(); draw2.setPenColor(Draw.BLUE); double[] x = { .1, .2, .3, .2 }; double[] y = { .2, .3, .2, .1 }; draw2.filledPolygon(x, y); // text draw2.setPenColor(Draw.BLACK); draw2.text(0.2, 0.5, "bdfdfdfdlack text"); draw2.setPenColor(Draw.WHITE); draw2.text(0.8, 0.8, "white text"); } } /************************************************************************* * Copyright 2002-2012, Robert Sedgewick and Kevin Wayne. * * This file is part of stdlib-package.jar, which accompanies the textbook * * Introduction to Programming in Java: An Interdisciplinary Approach * by R. Sedgewick and K. Wayne, Addison-Wesley, 2007. ISBN 0-321-49805-4. * * http://introcs.cs.princeton.edu * * * stdlib-package.jar is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * stdlib-package.jar is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with stdlib-package.jar. If not, see http://www.gnu.org/licenses. *************************************************************************/