/******************************************************************************
* Spine Runtime Software License - Version 1.1
*
* Copyright (c) 2013, Esoteric Software
* All rights reserved.
*
* Redistribution and use in source and binary forms in whole or in part, with
* or without modification, are permitted provided that the following conditions
* are met:
*
* 1. A Spine Essential, Professional, Enterprise, or Education License must
* be purchased from Esoteric Software and the license must remain valid:
* http://esotericsoftware.com/
* 2. Redistributions of source code must retain this license, which is the
* above copyright notice, this declaration of conditions and the following
* disclaimer.
* 3. Redistributions in binary form must reproduce this license, which is the
* above copyright notice, this declaration of conditions and the following
* disclaimer, in the documentation and/or other materials provided with the
* distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
package com.esotericsoftware.spine.attachments;
import com.esotericsoftware.spine.Skin;
import com.badlogic.gdx.graphics.g2d.TextureAtlas;
import com.badlogic.gdx.graphics.g2d.TextureAtlas.AtlasRegion;
public class AtlasAttachmentLoader implements AttachmentLoader {
private TextureAtlas atlas;
public AtlasAttachmentLoader (TextureAtlas atlas) {
if (atlas == null) throw new IllegalArgumentException("atlas cannot be null.");
this.atlas = atlas;
}
public RegionAttachment newRegionAttachment (Skin skin, String name, String path) {
RegionAttachment attachment = new RegionAttachment(name);
attachment.setPath(path);
AtlasRegion region = atlas.findRegion(path);
if (region == null)
throw new RuntimeException("Region not found in atlas: " + attachment + " (region attachment: " + name + ")");
attachment.setRegion(region);
return attachment;
}
public MeshAttachment newMeshAttachment (Skin skin, String name, String path) {
MeshAttachment attachment = new MeshAttachment(name);
attachment.setPath(path);
AtlasRegion region = atlas.findRegion(path);
if (region == null)
throw new RuntimeException("Region not found in atlas: " + attachment + " (region attachment: " + name + ")");
attachment.setRegion(region);
return attachment;
}
public BoundingBoxAttachment newBoundingBoxAttachment (Skin skin, String name) {
return new BoundingBoxAttachment(name);
}
}