/** * Copyright (c) 2015 committers of YAKINDU and others. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * Contributors: * committers of YAKINDU - initial API and implementation * */ package org.yakindu.sct.model.sexec; import org.eclipse.emf.ecore.EFactory; /** * <!-- begin-user-doc --> * The <b>Factory</b> for the model. * It provides a create method for each non-abstract class of the model. * <!-- end-user-doc --> * @see org.yakindu.sct.model.sexec.SexecPackage * @generated */ public interface SexecFactory extends EFactory { /** * The singleton instance of the factory. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ SexecFactory eINSTANCE = org.yakindu.sct.model.sexec.impl.SexecFactoryImpl.init(); /** * Returns a new object of class '<em>Execution Flow</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>Execution Flow</em>'. * @generated */ ExecutionFlow createExecutionFlow(); /** * Returns a new object of class '<em>Execution Node</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>Execution Node</em>'. * @generated */ ExecutionNode createExecutionNode(); /** * Returns a new object of class '<em>Execution State</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>Execution State</em>'. * @generated */ ExecutionState createExecutionState(); /** * Returns a new object of class '<em>Execution Scope</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>Execution Scope</em>'. * @generated */ ExecutionScope createExecutionScope(); /** * Returns a new object of class '<em>Execution Region</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>Execution Region</em>'. * @generated */ ExecutionRegion createExecutionRegion(); /** * Returns a new object of class '<em>Execution Entry</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>Execution Entry</em>'. * @generated */ ExecutionEntry createExecutionEntry(); /** * Returns a new object of class '<em>Execution Exit</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>Execution Exit</em>'. * @generated */ ExecutionExit createExecutionExit(); /** * Returns a new object of class '<em>Execution Choice</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>Execution Choice</em>'. * @generated */ ExecutionChoice createExecutionChoice(); /** * Returns a new object of class '<em>Reaction</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>Reaction</em>'. * @generated */ Reaction createReaction(); /** * Returns a new object of class '<em>Mapped Element</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>Mapped Element</em>'. * @generated */ MappedElement createMappedElement(); /** * Returns a new object of class '<em>Check</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>Check</em>'. * @generated */ Check createCheck(); /** * Returns a new object of class '<em>Sequence</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>Sequence</em>'. * @generated */ Sequence createSequence(); /** * Returns a new object of class '<em>If</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>If</em>'. * @generated */ If createIf(); /** * Returns a new object of class '<em>Execution</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>Execution</em>'. * @generated */ Execution createExecution(); /** * Returns a new object of class '<em>Enter State</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>Enter State</em>'. * @generated */ EnterState createEnterState(); /** * Returns a new object of class '<em>Exit State</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>Exit State</em>'. * @generated */ ExitState createExitState(); /** * Returns a new object of class '<em>Call</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>Call</em>'. * @generated */ Call createCall(); /** * Returns a new object of class '<em>Schedule Time Event</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>Schedule Time Event</em>'. * @generated */ ScheduleTimeEvent createScheduleTimeEvent(); /** * Returns a new object of class '<em>Unschedule Time Event</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>Unschedule Time Event</em>'. * @generated */ UnscheduleTimeEvent createUnscheduleTimeEvent(); /** * Returns a new object of class '<em>State Switch</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>State Switch</em>'. * @generated */ StateSwitch createStateSwitch(); /** * Returns a new object of class '<em>State Case</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>State Case</em>'. * @generated */ StateCase createStateCase(); /** * Returns a new object of class '<em>Trace Node Executed</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>Trace Node Executed</em>'. * @generated */ TraceNodeExecuted createTraceNodeExecuted(); /** * Returns a new object of class '<em>Reaction Fired</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>Reaction Fired</em>'. * @generated */ ReactionFired createReactionFired(); /** * Returns a new object of class '<em>Trace Reaction Will Fire</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>Trace Reaction Will Fire</em>'. * @generated */ TraceReactionWillFire createTraceReactionWillFire(); /** * Returns a new object of class '<em>Trace State Entered</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>Trace State Entered</em>'. * @generated */ TraceStateEntered createTraceStateEntered(); /** * Returns a new object of class '<em>Trace State Exited</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>Trace State Exited</em>'. * @generated */ TraceStateExited createTraceStateExited(); /** * Returns a new object of class '<em>Trace Begin Run Cycle</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>Trace Begin Run Cycle</em>'. * @generated */ TraceBeginRunCycle createTraceBeginRunCycle(); /** * Returns a new object of class '<em>Trace End Run Cycle</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>Trace End Run Cycle</em>'. * @generated */ TraceEndRunCycle createTraceEndRunCycle(); /** * Returns a new object of class '<em>Save History</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>Save History</em>'. * @generated */ SaveHistory createSaveHistory(); /** * Returns a new object of class '<em>History Entry</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>History Entry</em>'. * @generated */ HistoryEntry createHistoryEntry(); /** * Returns a new object of class '<em>Execution Synchronization</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>Execution Synchronization</em>'. * @generated */ ExecutionSynchronization createExecutionSynchronization(); /** * Returns a new object of class '<em>Check Ref</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>Check Ref</em>'. * @generated */ CheckRef createCheckRef(); /** * Returns a new object of class '<em>State Vector</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>State Vector</em>'. * @generated */ StateVector createStateVector(); /** * Returns a new object of class '<em>Time Event</em>'. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return a new object of class '<em>Time Event</em>'. * @generated */ TimeEvent createTimeEvent(); /** * Returns the package supported by this factory. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return the package supported by this factory. * @generated */ SexecPackage getSexecPackage(); } //SexecFactory