package com.shade.levels; import org.newdawn.slick.SlickException; import com.shade.entities.mushroom.MushroomFactory; import com.shade.lighting.LuminousEntity; /** * A container model which will be populated by deserializing a level. * * @author Alexander Schearer <aschearer@gmail.com> */ public class Shell extends Model { private static final int WIDTH = 8; private static final int HEIGHT = 6; private static final int CELL = 100; private MushroomFactory factory; private int par; public Shell(String path) throws SlickException { super(WIDTH, HEIGHT, CELL); LevelSerial l = new LevelSerial(path); for (LuminousEntity e : l.entities()) { add(e); } factory = l.factory(); par = l.par(); } @Override public MushroomFactory getMushroomFactory() { return factory; } @Override public int getPar() { return par; } }