package com.shade.entities.bird;
import org.newdawn.slick.Animation;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.Sound;
import org.newdawn.slick.SpriteSheet;
import org.newdawn.slick.state.StateBasedGame;
import com.shade.base.Entity;
import com.shade.base.util.State;
import com.shade.entities.Roles;
/**
* A mole who has not yet found any mushrooms but is searching for them.
*
* Idle moles: + Have not identified a target mushroom + Have zero mushrooms
* attached + Are checking for line-of-sight with nearby mushrooms + Return
* underground after a set amount of time
*
* @author Alexander Schearer <aschearer@gmail.com>
*/
public class AttackingBird implements State {
public static final int ATTACK_TIME = 1500;
public static final int COOLDOWN_TIME = 500;
private Bird bird;
private Animation idling;
private int timer;
public AttackingBird(Bird me) throws SlickException {
this.bird = me;
initResources();
}
private void initResources() throws SlickException {
SpriteSheet idles = new SpriteSheet("entities/bird/attack.png", 40, 40);
idling = new Animation(idles, 600);
idling.setAutoUpdate(false);
idling.setPingPong(true);
}
public void enter() {
bird.attacking = true;
if (!Bird.attack.playing()) {
Bird.attack.play();
}
timer = 0;
idling.restart();
}
public int getRole() {
return Roles.MONSTER.ordinal();
}
public boolean isNamed(Object o) {
return o == Bird.States.ATTACKING;
}
public void onCollision(Entity obstacle) {
if (obstacle.getRole() == Roles.PLAYER.ordinal()) {
// bird.manager.enter(Bird.States.RETURNING);
}
}
public void render(StateBasedGame game, Graphics g) {
idling.draw(bird.getX(), bird.getY(), bird.getWidth(), bird.getHeight());
}
public void update(StateBasedGame game, int delta) {
idling.update(delta);
bird.wake();
testTimer(delta);
}
private void testTimer(int delta) {
timer+=delta;
if(timer>ATTACK_TIME){
bird.move(0.3);
idling.setSpeed(15);
if(timer> ATTACK_TIME+COOLDOWN_TIME){
bird.manager.enter(Bird.States.RETURNING);
bird.attacking = false;
}
}
else {
bird.move(1.5);
idling.setSpeed(1);
}
}
}