package com.shade.entities; import org.newdawn.slick.Graphics; import org.newdawn.slick.SlickException; import org.newdawn.slick.state.StateBasedGame; public class MockPlayer extends Player { public MockPlayer(int x, int y) throws SlickException { super(x, y); invincibleTimer = 0; } @Override public void update(StateBasedGame game, int delta) { // do nothing cuz we're faking it } @Override public void render(StateBasedGame game, Graphics g) { normal.drawCentered(getXCenter(), getYCenter()); } @Override public int getRole() { return Roles.MOCK_PLAYER.ordinal(); } }