package com.shade.entities;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.state.StateBasedGame;
public class MockPlayer extends Player {
public MockPlayer(int x, int y) throws SlickException {
super(x, y);
invincibleTimer = 0;
}
@Override
public void update(StateBasedGame game, int delta) {
// do nothing cuz we're faking it
}
@Override
public void render(StateBasedGame game, Graphics g) {
normal.drawCentered(getXCenter(), getYCenter());
}
@Override
public int getRole() {
return Roles.MOCK_PLAYER.ordinal();
}
}