package ring.mobiles.senses.stimuli;
/**
* Class representing an audiovisual stimulus. Objects of this class
* are received by StimuliListeners and processed accordingly. In the
* case of players, this data is sent to them and displayed in different
* ways depending on their status (blind, deaf, etc).
* @author projectmoon
*
*/
public class VisualStimulus implements Stimulus {
private String depiction;
private String blindDepiction;
@Override
public String getDepiction() {
return depiction;
}
@Override
public void setDepiction(String depiction) {
this.depiction = depiction;
}
public String getBlindDepiction() {
return blindDepiction;
}
public void setBlindDepiction(String depiction) {
blindDepiction = depiction;
}
}