package ring.mobiles.senses.stimuli; /** * Class representing an audiovisual stimulus. Objects of this class * are received by StimuliListeners and processed accordingly. In the * case of players, this data is sent to them and displayed in different * ways depending on their status (blind, deaf, etc). * @author projectmoon * */ public class VisualStimulus implements Stimulus { private String depiction; private String blindDepiction; @Override public String getDepiction() { return depiction; } @Override public void setDepiction(String depiction) { this.depiction = depiction; } public String getBlindDepiction() { return blindDepiction; } public void setBlindDepiction(String depiction) { blindDepiction = depiction; } }