package rabbitescape.ui.android;
import java.util.Date;
import rabbitescape.render.gameloop.Input;
public class AndroidInput implements Input
{
private final WorldSaver worldSaver;
public AndroidInput( WorldSaver worldSaver )
{
this.worldSaver = worldSaver;
}
@Override
public void waitMs( long wait_time )
{
if ( wait_time > 0 )
{
worldSaver.waitUnlessSaveSignal( wait_time );
}
worldSaver.check();
}
@Override
public long timeNow()
{
return new Date().getTime();
}
@Override
public void dispose()
{
}
}