package rabbitescape.ui.android; import java.util.Date; import rabbitescape.render.gameloop.Input; public class AndroidInput implements Input { private final WorldSaver worldSaver; public AndroidInput( WorldSaver worldSaver ) { this.worldSaver = worldSaver; } @Override public void waitMs( long wait_time ) { if ( wait_time > 0 ) { worldSaver.waitUnlessSaveSignal( wait_time ); } worldSaver.check(); } @Override public long timeNow() { return new Date().getTime(); } @Override public void dispose() { } }