package rabbitescape.render.androidlike;
/**
* Something like android.graphics.Bitmap.
*/
public interface Bitmap
{
public String name();
public int width();
public int height();
/**
* @return the number of bytes of memory used by this bitmap
*/
public long getByteCount();
/**
* Reclaim the memory of this bitmap, if possible on this platform.
*/
public void recycle();
}