package rabbitescape.render;
import java.util.ArrayList;
import rabbitescape.render.androidlike.Path;
public class PolygonBuilder
{
private final ArrayList<Vertex> vertices;
public PolygonBuilder()
{
vertices = new ArrayList<Vertex>();
}
public boolean isEmpty()
{
return vertices.size() == 0;
}
public void add( int x, int y )
{
vertices.add( new Vertex( (float)x, (float)y ) );
}
public void add( Vertex v )
{
vertices.add( v );
}
/**
* return Polygon scaled by factor, f, and offset by ( oX, oY ).
*/
public Path path( float f, Vertex offset )
{
Path p = new Path();
for ( int i = 0; i < vertices.size(); i++ )
{
Vertex v = vertices.get( i );
p.lineTo( f * v.x + offset.x, f * v.y + offset.y );
}
return p;
}
}