package server.life;
public class MonsterGlobalDropEntry {
public byte dropType;
public int itemId;
public int chance;
public int Minimum;
public int Maximum;
public int continent;
public int questid;
public boolean onlySelf = false;
public MonsterGlobalDropEntry(int itemId, int chance, int continent, byte dropType, int Minimum, int Maximum, int questid) {
this.itemId = itemId;
this.chance = chance;
this.dropType = dropType;
this.continent = continent;
this.questid = questid;
this.Minimum = Minimum;
this.Maximum = Maximum;
}
public MonsterGlobalDropEntry(int itemId, int chance, int continent, byte dropType, int Minimum, int Maximum, int questid, boolean onlySelf) {
this.itemId = itemId;
this.chance = chance;
this.dropType = dropType;
this.continent = continent;
this.questid = questid;
this.Minimum = Minimum;
this.Maximum = Maximum;
this.onlySelf = onlySelf;
}
}