package server.life; public class MonsterGlobalDropEntry { public byte dropType; public int itemId; public int chance; public int Minimum; public int Maximum; public int continent; public int questid; public boolean onlySelf = false; public MonsterGlobalDropEntry(int itemId, int chance, int continent, byte dropType, int Minimum, int Maximum, int questid) { this.itemId = itemId; this.chance = chance; this.dropType = dropType; this.continent = continent; this.questid = questid; this.Minimum = Minimum; this.Maximum = Maximum; } public MonsterGlobalDropEntry(int itemId, int chance, int continent, byte dropType, int Minimum, int Maximum, int questid, boolean onlySelf) { this.itemId = itemId; this.chance = chance; this.dropType = dropType; this.continent = continent; this.questid = questid; this.Minimum = Minimum; this.Maximum = Maximum; this.onlySelf = onlySelf; } }