/* * ------------------------------------------------------------------------ * * Copyright (C) 2003 - 2014 * University of Konstanz, Germany and * KNIME GmbH, Konstanz, Germany * Website: http://www.knime.org; Email: contact@knime.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License, Version 3, as * published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see <http://www.gnu.org/licenses>. * * Additional permission under GNU GPL version 3 section 7: * * KNIME interoperates with ECLIPSE solely via ECLIPSE's plug-in APIs. * Hence, KNIME and ECLIPSE are both independent programs and are not * derived from each other. Should, however, the interpretation of the * GNU GPL Version 3 ("License") under any applicable laws result in * KNIME and ECLIPSE being a combined program, KNIME GMBH herewith grants * you the additional permission to use and propagate KNIME together with * ECLIPSE with only the license terms in place for ECLIPSE applying to * ECLIPSE and the GNU GPL Version 3 applying for KNIME, provided the * license terms of ECLIPSE themselves allow for the respective use and * propagation of ECLIPSE together with KNIME. * * Additional permission relating to nodes for KNIME that extend the Node * Extension (and in particular that are based on subclasses of NodeModel, * NodeDialog, and NodeView) and that only interoperate with KNIME through * standard APIs ("Nodes"): * Nodes are deemed to be separate and independent programs and to not be * covered works. Notwithstanding anything to the contrary in the * License, the License does not apply to Nodes, you are not required to * license Nodes under the License, and you are granted a license to * prepare and propagate Nodes, in each case even if such Nodes are * propagated with or for interoperation with KNIME. The owner of a Node * may freely choose the license terms applicable to such Node, including * when such Node is propagated with or for interoperation with KNIME. * --------------------------------------------------------------------- * * Created on Jul 4, 2014 by dietzc */ package org.knime.knip.base.nodes.util.dontsave; import java.io.File; import java.io.IOException; import org.knime.core.data.DataRow; import org.knime.core.data.def.DefaultRow; import org.knime.core.node.BufferedDataContainer; import org.knime.core.node.BufferedDataTable; import org.knime.core.node.CanceledExecutionException; import org.knime.core.node.ExecutionContext; import org.knime.core.node.ExecutionMonitor; import org.knime.core.node.InvalidSettingsException; import org.knime.core.node.NodeModel; import org.knime.core.node.NodeSettingsRO; import org.knime.core.node.NodeSettingsWO; import org.knime.core.node.port.PortObject; import org.knime.core.node.port.PortObjectSpec; import org.knime.core.node.port.inactive.InactiveBranchConsumer; import org.knime.core.node.port.inactive.InactiveBranchPortObject; import org.knime.core.node.port.inactive.InactiveBranchPortObjectSpec; import org.knime.core.node.workflow.LoopEndNode; /** * @author Christian Dietz, University of Konstanz */ public class DontSaveEndNodeModel extends NodeModel implements InactiveBranchConsumer, LoopEndNode { /** * Default Constructor */ protected DontSaveEndNodeModel() { super(1, 1); } // specs from first iteration private PortObjectSpec[] m_resultPortObjectSpec; // copy of portObject of first iteration private PortObject[] m_resultPortObject; /** {@inheritDoc} */ @Override protected PortObjectSpec[] configure(final PortObjectSpec[] inSpecs) throws InvalidSettingsException { if (!(inSpecs[0] instanceof InactiveBranchPortObjectSpec)) { // remember inSpecs if branch is active (first iteration) m_resultPortObjectSpec = inSpecs; } return m_resultPortObjectSpec; } /** * {@inheritDoc} */ @Override protected PortObject[] execute(final PortObject[] inObjects, final ExecutionContext exec) throws Exception { if (!(this.getLoopStartNode() instanceof DontSaveStartNodeModel)) { throw new IllegalStateException("Don't Save End node is not connected" + " to matching/corresponding Don't Save Start node."); } if ((inObjects[0] instanceof InactiveBranchPortObject)) { // second iteration returns the data && help the garbage collector a bit final PortObject[] tmp = m_resultPortObject; m_resultPortObject = null; return tmp; } else { // first iteration BufferedDataTable table = (BufferedDataTable)inObjects[0]; BufferedDataContainer container = exec.createDataContainer(table.getDataTableSpec()); // copy the data (here the data really need to be copied, as we will kill the data from the previous node) for (DataRow row : table) { container.addRowToTable(new DefaultRow(row.getKey(), row)); } container.close(); // memorize data for later usage m_resultPortObject = new BufferedDataTable[]{container.getTable()}; continueLoop(); return new BufferedDataTable[1]; } } /** * {@inheritDoc} */ @Override protected void reset() { m_resultPortObject = null; m_resultPortObjectSpec = null; } /** * {@inheritDoc} */ @Override protected void loadInternals(final File nodeInternDir, final ExecutionMonitor exec) throws IOException, CanceledExecutionException { // Nothing to do here } /** * {@inheritDoc} */ @Override protected void saveInternals(final File nodeInternDir, final ExecutionMonitor exec) throws IOException, CanceledExecutionException { // Nothing to do here } /** * {@inheritDoc} */ @Override protected void saveSettingsTo(final NodeSettingsWO settings) { // Nothing to do here } /** * {@inheritDoc} */ @Override protected void validateSettings(final NodeSettingsRO settings) throws InvalidSettingsException { // Nothing to do here } /** * {@inheritDoc} */ @Override protected void loadValidatedSettingsFrom(final NodeSettingsRO settings) throws InvalidSettingsException { // Nothing to do here } }